---
title: "15 docs getaggt mit \"navigation\" | open.mp"
canonical: https://omp.itsneufox.com/de/docs/tags/navigation
language: de
---

# 15 docs getaggt mit "navigation"

[Alle Tags anzeigen](https://omp.itsneufox.com/de/docs/tags)

[

## NPC\_ChangeNode

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_ChangeNode)

Changes the node an NPC is currently playing.

[

## NPC\_CloseNode

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_CloseNode)

Closes an NPC node, making it unavailable for use.

[

## NPC\_GetNodeInfo

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_GetNodeInfo)

Gets information about an NPC node.

[

## NPC\_GetNodePointCount

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_GetNodePointCount)

Gets the number of points in an NPC node.

[

## NPC\_GetNodePointPosition

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_GetNodePointPosition)

Gets the position of the current point in an NPC node.

[

## NPC\_GetNodeType

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_GetNodeType)

Gets the type of an NPC node.

[

## NPC\_IsNodeOpen

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_IsNodeOpen)

Checks if an NPC node is open.

[

## NPC\_OpenNode

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_OpenNode)

Opens an NPC node for use.

[

## NPC\_PausePlayingNode

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_PausePlayingNode)

Pauses an NPC's node navigation.

[

## NPC\_PlayNode

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_PlayNode)

Makes an NPC navigate through predefined navigation nodes.

[

## NPC\_SetNodePoint

](https://omp.itsneufox.com/de/docs/scripting/functions/NPC_SetNodePoint)

Sets a point in an NPC node.

[

## OnNPCChangeNode

](https://omp.itsneufox.com/de/docs/scripting/callbacks/OnNPCChangeNode)

This callback is called when an NPC attempts to change from one navigation node to another during node-based movement.

[

## OnNPCFinishNode

](https://omp.itsneufox.com/de/docs/scripting/callbacks/OnNPCFinishNode)

This callback is called when an NPC finishes navigating a complete node.

[

## OnNPCFinishNodePoint

](https://omp.itsneufox.com/de/docs/scripting/callbacks/OnNPCFinishNodePoint)

This callback is called when an NPC reaches a specific point during node-based navigation.

[

## Path Nodes

](https://omp.itsneufox.com/de/docs/scripting/resources/path-nodes)

GTA SA path node system documentation
