---
title: "CreateExplosion | open.mp"
description: "Create an explosion at the specified coordinates."
canonical: https://omp.itsneufox.com/docs/scripting/functions/CreateExplosion
language: en
---

# CreateExplosion

## Description

Create an explosion at the specified coordinates.

| Name | Description |
| --- | --- |
| Float:x | The X coordinate of the explosion. |
| Float:y | The Y coordinate of the explosion. |
| Float:z | The Z coordinate of the explosion. |
| type | The [type](https://omp.itsneufox.com/docs/scripting/resources/explosionlist) of the explosion. |
| Float:radius | The radius of the explosion. |

## Returns

This function always returns 1, even when the explosion type and/or radius values are invalid.

## Examples

```c
public OnPlayerEnterCheckpoint(playerid)
{
    // Get the player's position
    new Float:x, Float:y, Float:z;
    GetPlayerPos(playerid, x, y, z);

    // Create an explosion at the player's position
    CreateExplosion(x, y, z, 12, 10.0);

    return 1;
}
```

## Notes

note

There is a limit as to how many explosions can be seen at once by a player. This is roughly 10.

## Related Functions

-   [CreateExplosionForPlayer](https://omp.itsneufox.com/docs/scripting/functions/CreateExplosionForPlayer): Create an explosion which is visible for only a single player.

## See Also

-   [Explosion Types](https://omp.itsneufox.com/docs/scripting/resources/explosionlist): A list of all the explosion types.
