---
title: "DisableMenu | open.mp"
description: "Disable a menu."
canonical: https://omp.itsneufox.com/docs/scripting/functions/DisableMenu
language: en
---

# DisableMenu

## Description

Disable a menu.

| Name | Description |
| --- | --- |
| Menu:menuid | The ID of the menu to disable. |

## Returns

This function does not return any specific values.

## Examples

```c
new WeaponMenu;

public OnGameModeInit()
{
    WeaponMenu = CreateMenu("Weapons", 1, 50.0, 180.0, 200.0, 200.0);
    AddMenuItem(WeaponMenu, 0, "Rocket Launcher");
    AddMenuItem(WeaponMenu, 0, "Flamethrower");
    AddMenuItem(WeaponMenu, 0, "Minigun");
    AddMenuItem(WeaponMenu, 0, "Grenades");
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (!strcmp(cmdtext, "/disableguns", true))
    {
        DisableMenu(WeaponMenu); //Disable the weapon menu
        return 1;
    }
    return 0;
}
```

## Notes

warning

Crashes when passed an invalid menu ID. (Fixed in open.mp)

## Related Functions

-   [CreateMenu](https://omp.itsneufox.com/docs/scripting/functions/CreateMenu): Create a menu.
-   [DestroyMenu](https://omp.itsneufox.com/docs/scripting/functions/DestroyMenu): Destroy a menu.
-   [AddMenuItem](https://omp.itsneufox.com/docs/scripting/functions/AddMenuItem): Add an item to a menu.
-   [IsMenuDisabled](https://omp.itsneufox.com/docs/scripting/functions/IsMenuDisabled): Check if a menu is disabled.
