---
title: "GetPlayerCameraPos | open.mp"
description: "Get the position of the player's camera."
canonical: https://omp.itsneufox.com/docs/scripting/functions/GetPlayerCameraPos
language: en
---

# GetPlayerCameraPos

## Description

Get the position of the player's camera.

| Name | Description |
| --- | --- |
| playerid | The ID of the player to get the camera position of. |
| &Float:x | A float variable to store the X coordinate in, passed by reference. |
| &Float:y | A float variable to store the Y coordinate in, passed by reference. |
| &Float:z | A float variable to store the Z coordinate in, passed by reference. |

## Returns

The player's position is stored in the specified variables.

## Examples

```c
public OnPlayerDisconnect(playerid, reason)
{
    new Float:x, Float:y, Float:z;
    GetPlayerCameraPos(playerid, x, y, z);

    printf("The player left when they had their camera at %f, %f, %f.", x, y, z);
    return 1;
}
```

## Notes

warning

Player's camera positions are only updated once a second, unless aiming. It is recommended to set a 1 second timer if you wish to take action that relies on a player's camera position.

## Related Functions

-   [SetPlayerCameraPos](https://omp.itsneufox.com/docs/scripting/functions/SetPlayerCameraPos): Set a player's camera position.
-   [GetPlayerCameraZoom](https://omp.itsneufox.com/docs/scripting/functions/GetPlayerCameraZoom): Get the zoom level of a player's camera.
-   [GetPlayerCameraAspectRatio](https://omp.itsneufox.com/docs/scripting/functions/GetPlayerCameraAspectRatio): Get the aspect ratio of a player's camera.
-   [GetPlayerCameraMode](https://omp.itsneufox.com/docs/scripting/functions/GetPlayerCameraMode): Get a player's camera mode.
-   [GetPlayerCameraFrontVector](https://omp.itsneufox.com/docs/scripting/functions/GetPlayerCameraFrontVector): Get the player's camera front vector
-   [GetPlayerZAim](https://omp.itsneufox.com/docs/scripting/functions/GetPlayerZAim): Gets a player's Z Aim.
