---
title: "IsPlayerInRangeOfPoint | open.mp"
description: "Checks if a player is in range of a point."
canonical: https://omp.itsneufox.com/docs/scripting/functions/IsPlayerInRangeOfPoint
language: en
---

# IsPlayerInRangeOfPoint

## Description

Checks if a player is in range of a point. This native function is faster than the PAWN implementation using distance formula.

| Name | Description |
| --- | --- |
| playerid | The ID of the player. |
| Float:range | The furthest distance the player can be from the point to be in range. |
| Float:x | The X coordinate of the point to check the range to. |
| Float:y | The Y coordinate of the point to check the range to. |
| Float:z | The Z coordinate of the point to check the range to. |

## Returns

**true** - The player is in range of the point.

**false** - The player is not in range of the point.

## Examples

```c
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (!strcmp(cmdtext, "/stadium", true))
    {
        if (IsPlayerInRangeOfPoint(playerid, 7.0, 2695.6880, -1704.6300, 11.8438))
        {
            SendClientMessage(playerid, 0xFFFFFFFF, "You are near the stadium entrance!");
        }
        return 1;
    }
    return 0;
}
```

## Related Functions

-   [GetPlayerDistanceFromPoint](https://omp.itsneufox.com/docs/scripting/functions/GetPlayerDistanceFromPoint): Get the distance between a player and a point.
-   [GetVehicleDistanceFromPoint](https://omp.itsneufox.com/docs/scripting/functions/GetVehicleDistanceFromPoint): Get the distance between a vehicle and a point.
-   [GetPlayerPos](https://omp.itsneufox.com/docs/scripting/functions/GetPlayerPos): Get a player's position.
