---
title: "NPC_GetVehicle | open.mp"
description: "Gets the vehicle ID of an NPC's current vehicle."
canonical: https://omp.itsneufox.com/docs/scripting/functions/NPC_GetVehicle
language: en
---

# NPC\_GetVehicle

warning

This function was added in omp v1.5.8.3079 and will not work in earlier versions!

## Description

Gets the vehicle ID of an NPC's current vehicle.

| Name | Description |
| --- | --- |
| npcid | The ID of the NPC |

## Returns

Returns the vehicle ID the NPC is in, or INVALID\_VEHICLE\_ID if not in any vehicle.

## Examples

```c
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (!strcmp(cmdtext, "/checkvehicle", true))
    {
        new npcid = PlayerNPC[playerid];
        if (npcid == INVALID_NPC_ID)
            return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");

        if (!NPC_IsValid(npcid))
            return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");

        new vehicleid = NPC_GetVehicle(npcid);

        if (vehicleid == INVALID_VEHICLE_ID)
            SendClientMessage(playerid, 0xFFFF00FF, "NPC %d is not in any vehicle.", npcid);
        else
            SendClientMessage(playerid, 0x00FF00FF, "NPC %d is in vehicle: %d", npcid, vehicleid);
        return 1;
    }
    return 0;
}
```

## Notes

-   Returns INVALID\_VEHICLE\_ID if the NPC is not in any vehicle

## Related Functions

-   [NPC\_GetVehicleID](https://omp.itsneufox.com/docs/scripting/functions/NPC_GetVehicleID): Alternative function with identical behavior
-   [NPC\_GetVehicleSeat](https://omp.itsneufox.com/docs/scripting/functions/NPC_GetVehicleSeat): Get NPC's seat in vehicle
-   [NPC\_PutInVehicle](https://omp.itsneufox.com/docs/scripting/functions/NPC_PutInVehicle): Put NPC in vehicle
-   [NPC\_RemoveFromVehicle](https://omp.itsneufox.com/docs/scripting/functions/NPC_RemoveFromVehicle): Remove NPC from vehicle

## Related Callbacks

_No specific callbacks are triggered by this function._
