---
title: "NPC_GetWeaponActualClipSize | open.mp"
description: "Gets the actual (default) clip size for an NPC's weapon."
canonical: https://omp.itsneufox.com/docs/scripting/functions/NPC_GetWeaponActualClipSize
language: en
---

# NPC\_GetWeaponActualClipSize

warning

This function was added in omp v1.5.8.3079 and will not work in earlier versions!

## Description

Gets the actual (default) clip size for an NPC's weapon from the game data.

| Name | Description |
| --- | --- |
| npcid | The ID of the NPC |
| weaponid | The weapon ID to check |

## Returns

Returns the default clip size, or -1 on error.

## Examples

```c
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (!strcmp(cmdtext, "/checkweaponactualclipsize", true))
    {
        new npcid = PlayerNPC[playerid];
        if (npcid == INVALID_NPC_ID)
            return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");

        if (!NPC_IsValid(npcid))
            return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");

        new weapon = NPC_GetWeapon(npcid);
        new clipsize = NPC_GetWeaponActualClipSize(npcid, WEAPON:weapon);

        SendClientMessage(playerid, 0x00FF00FF, "NPC %d weapon actual clip size: %d", npcid, clipsize);
        return 1;
    }
    return 0;
}
```

## Notes

-   Returns the original game clip size for the weapon
-   This is different from custom clip sizes set with `NPC_SetWeaponClipSize`

## Related Functions

-   [NPC\_SetWeaponClipSize](https://omp.itsneufox.com/docs/scripting/functions/NPC_SetWeaponClipSize): Set custom clip size
-   [NPC\_GetWeaponClipSize](https://omp.itsneufox.com/docs/scripting/functions/NPC_GetWeaponClipSize): Get current clip size
-   [NPC\_GetAmmo](https://omp.itsneufox.com/docs/scripting/functions/NPC_GetAmmo): Get NPC's current ammo

## Related Callbacks

-   [OnNPCWeaponStateChange](https://omp.itsneufox.com/docs/scripting/callbacks/OnNPCWeaponStateChange): Called when weapon state changes
