---
title: "PlayerTextDrawSetString | open.mp"
description: "Change the text of a player-textdraw."
canonical: https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawSetString
language: en
---

# PlayerTextDrawSetString

## Description

Change the text of a player-textdraw.

| Name | Description |
| --- | --- |
| playerid | The ID of the player who's textdraw string to set |
| PlayerText:textid | The ID of the textdraw to change |
| const format\[\] | The new string for the TextDraw |
| OPEN\_MP\_TAGS:... | Indefinite number of arguments of any tag. |

## Returns

This function does not return any specific values.

## Examples

```c
new PlayerText:pVehicleHealthTD[MAX_PLAYERS];
new pVehicleHealthTimer[MAX_PLAYERS];

public OnPlayerStateChange(playerid, PLAYER_STATE:newstate, PLAYER_STATE:oldstate)
{
    if (newstate == PLAYER_STATE_DRIVER) // Entered a vehicle as driver
    {
        pVehicleHealthTD[playerid] = CreatePlayerTextDraw(playerid, 320.0, 240.0, " ");
        PlayerTextDrawShow(playerid, pVehicleHealthTD[playerid]);

        // Set a timer to update the textdraw every second
        pVehicleHealthTimer[playerid] = SetTimerEx("UpdateVehicleHealthTextDraw", 1000, true, "i", playerid);
    }
    if (oldstate == PLAYER_STATE_DRIVER)
    {
        KillTimer(pVehicleHealthTimer[playerid]);
        PlayerTextDrawDestroy(playerid, pVehicleHealthTD[playerid]);
    }
    return 1;
}

forward UpdateVehicleHealthTextDraw(playerid);
public UpdateVehicleHealthTextDraw(playerid)
{
    new
        string[32],
        vehicleid = GetPlayerVehicleID(playerid),
        Float:health;

    GetVehicleHealth(vehicleid, health);

    format(string, sizeof(string), "Vehicle Health: %.0f", health);
    PlayerTextDrawSetString(playerid, pVehicleHealthTD[playerid], string); // <<< Update the text to show the vehicle health

    // PRO TIP: You don't need `format` in open.mp
    PlayerTextDrawSetString(playerid, pVehicleHealthTD[playerid], "Vehicle Health: %.0f", health);
    return 1;
}

/*
NOTE: This example is purely for demonstration purposes, it is not guaranteed to work in-game. It is merely to show the usage of the PlayerTextDrawSetString function.
*/
```

## Notes

tip

You don't have to show the TextDraw again in order to apply the changes.

warning

There are limits to the length of textdraw strings! See [Limits](https://omp.itsneufox.com/docs/scripting/resources/limits) for more info.

## Related Functions

-   [CreatePlayerTextDraw](https://omp.itsneufox.com/docs/scripting/functions/CreatePlayerTextDraw): Create a player-textdraw.
-   [PlayerTextDrawDestroy](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawDestroy): Destroy a player-textdraw.
-   [PlayerTextDrawGetString](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawGetString): Gets the text of a player-textdraw.
-   [PlayerTextDrawColor](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawColor): Set the color of the text in a player-textdraw.
-   [PlayerTextDrawBoxColor](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawBoxColor): Set the color of a player-textdraw's box.
-   [PlayerTextDrawBackgroundColor](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawBackgroundColor): Set the background color of a player-textdraw.
-   [PlayerTextDrawAlignment](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawAlignment): Set the alignment of a player-textdraw.
-   [PlayerTextDrawFont](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawFont): Set the font of a player-textdraw.
-   [PlayerTextDrawLetterSize](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawLetterSize): Set the letter size of the text in a player-textdraw.
-   [PlayerTextDrawTextSize](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawTextSize): Set the size of a player-textdraw box (or clickable area for PlayerTextDrawSetSelectable).
-   [PlayerTextDrawSetOutline](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawSetOutline): Toggle the outline on a player-textdraw.
-   [PlayerTextDrawSetShadow](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawSetShadow): Set the shadow on a player-textdraw.
-   [PlayerTextDrawSetProportional](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawSetProportional): Scale the text spacing in a player-textdraw to a proportional ratio.
-   [PlayerTextDrawUseBox](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawUseBox): Toggle the box on a player-textdraw.
-   [PlayerTextDrawShow](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawShow): Show a player-textdraw.
-   [PlayerTextDrawHide](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawHide): Hide a player-textdraw.
