---
title: "TextDrawSetPreviewRot | open.mp"
description: "Sets the rotation and zoom of a 3D model preview textdraw."
canonical: https://omp.itsneufox.com/docs/scripting/functions/TextDrawSetPreviewRot
language: en
---

# TextDrawSetPreviewRot

## Description

Sets the rotation and zoom of a 3D model preview textdraw.

| Name | Description |
| --- | --- |
| Text:textid | The ID of the textdraw to change. |
| Float:rotationX | The X rotation value. |
| Float:rotationY | The Y rotation value. |
| Float:rotationZ | The Z rotation value. |
| Float:zoom | The zoom value, default value 1.0, smaller values make the camera closer and larger values make the camera further away. |

## Returns

This function does not return any specific values.

## Examples

```c
new Text:gMyTextdraw;

public OnGameModeInit()
{
    gMyTextdraw = TextDrawCreate(320.0, 240.0, "_");
    TextDrawFont(gMyTextdraw, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawUseBox(gMyTextdraw, true);
    TextDrawBoxColor(gMyTextdraw, 0x000000FF);
    TextDrawTextSize(gMyTextdraw, 40.0, 40.0);
    TextDrawSetPreviewModel(gMyTextdraw, 411);
    TextDrawSetPreviewRot(gMyTextdraw, -10.0, 0.0, -20.0, 1.0);

    // You still have to use TextDrawShowForAll/TextDrawShowForPlayer to make the textdraw visible.
    return 1;
}
```

## Notes

warning

The textdraw MUST use the font type `TEXT_DRAW_FONT_MODEL_PREVIEW` and already have a model set in order for this function to have effect.

## Related Functions

-   [TextDrawGetPreviewRot](https://omp.itsneufox.com/docs/scripting/functions/TextDrawGetPreviewRot): Gets the rotation and zoom of a 3D model preview textdraw.
-   [PlayerTextDrawSetPreviewRot](https://omp.itsneufox.com/docs/scripting/functions/PlayerTextDrawSetPreviewRot): Set rotation of a 3D player textdraw preview.
-   [TextDrawSetPreviewModel](https://omp.itsneufox.com/docs/scripting/functions/TextDrawSetPreviewModel): Set the 3D preview model of a textdraw.
-   [TextDrawSetPreviewVehCol](https://omp.itsneufox.com/docs/scripting/functions/TextDrawSetPreviewVehCol): Set the colours of a vehicle in a 3D textdraw preview.
-   [TextDrawFont](https://omp.itsneufox.com/docs/scripting/functions/TextDrawFont): Set the font of a textdraw.

## Related Callbacks

-   [OnPlayerClickTextDraw](https://omp.itsneufox.com/docs/scripting/callbacks/OnPlayerClickTextDraw): Called when a player clicks on a textdraw.
