---
title: "Get3DTextLabelAttachedData | open.mp"
description: "داده‌های attached شده به 3D text label رو میگیره."
canonical: https://omp.itsneufox.com/fa/docs/scripting/functions/Get3DTextLabelAttachedData
language: fa
---

# Get3DTextLabelAttachedData

هشدار

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

## توضیحات

داده‌های attached شده به 3D text label رو میگیره.

| نام | توضیحات |
| --- | --- |
| Text3D:textid | ID 3D text label که میخوایم داده‌های attached اش رو بگیریم. |
| &parentPlayerid | یه متغیر که parentPlayerid رو توش ذخیره میکنیم، با reference پاس میشه. |
| &parentVehicleid | یه متغیر که parentVehicleid رو توش ذخیره میکنیم، با reference پاس میشه. |

## مثال‌ها

یه مثال برای **parentPlayerid**:

```c
new Text3D:gMyLabel;
new parentPlayerid;
new parentVehicleid;

gMyLabel = Create3DTextLabel("Hello, I am new here!", 0x008080FF, 30.0, 40.0, 50.0, 40.0, false);
Attach3DTextLabelToPlayer(gMyLabel, playerid, 0.0, 0.0, 0.7);

Get3DTextLabelAttachedData(gMyLabel, parentPlayerid, parentVehicleid);
```

یه مثال برای **parentVehicleid**:

```c
new Text3D:gVehicle3dText[MAX_VEHICLES];
new gVehicleId;

new parentPlayerid;
new parentVehicleid;

gVehicleId = CreateVehicle(510, 0.0, 0.0, 15.0, 5, 0, 120);
gVehicle3dText[gVehicleId] = Create3DTextLabel("Example Text", 0xFF0000AA, 0.0, 0.0, 0.0, 50.0, 0, false);
Attach3DTextLabelToVehicle(gVehicle3dText[gVehicleId], gVehicleId, 0.0, 0.0, 2.0);

Get3DTextLabelAttachedData(gVehicle3dText[gVehicleId], parentPlayerid, parentVehicleid);
// `parentVehicleid` میشه مقدار 'gVehicleId'
```

## توابع مرتبط

-   [Attach3DTextLabelToPlayer](https://omp.itsneufox.com/fa/docs/scripting/functions/Attach3DTextLabelToPlayer): وصل کردن یه 3D text label به یه بازیکن.
-   [Attach3DTextLabelToVehicle](https://omp.itsneufox.com/fa/docs/scripting/functions/Attach3DTextLabelToVehicle): وصل کردن یه 3D Text Label به یه ماشین خاص.
-   [GetPlayer3DTextLabelAttachedData](https://omp.itsneufox.com/fa/docs/scripting/functions/GetPlayer3DTextLabelAttachedData): گرفتن داده‌های attached شده به player 3D text label.
