---
title: "IsPlayerObjectMoving | open.mp"
description: "چک می‌کنه که آیا player objectid داده شده در حال حرکته یا نه."
canonical: https://omp.itsneufox.com/fa/docs/scripting/functions/IsPlayerObjectMoving
language: fa
---

# IsPlayerObjectMoving

## توضیحات

چک می‌کنه که آیا player objectid داده شده در حال حرکته یا نه.

| نام | توضیحات |
| --- | --- |
| playerid | ID بازیکنی که player-object ش چک می‌شه. |
| objectid | player objectid ای که می‌خوای چک کنی که در حال حرکته یا نه. |

## مقادیر برگشتی

1 اگه player object در حال حرکت باشه، 0 اگه نباشه.

## مثال‌ها

```c
new gPlayerObject[MAX_PLAYERS];

public OnPlayerConnect(playerid)
{
    gPlayerObject[playerid] = CreatePlayerObject(playerid, 2587, 2001.195679, 1547.113892, 14.283400, 0.0, 0.0, 96.0);

    MovePlayerObject(playerid, gPlayerObject[playerid], 2001.195679, 1547.113892, 10.000000, 2.0);

	if (IsPlayerObjectMoving(playerid, gPlayerObject[playerid]))
	{
		StopPlayerObject(playerid, gPlayerObject[playerid]);
	}
    return 1;
}
```

## توابع مرتبط

-   [CreatePlayerObject](https://omp.itsneufox.com/fa/docs/scripting/functions/CreatePlayerObject): ساخت یه آبجکت فقط برای یه بازیکن.
-   [DestroyPlayerObject](https://omp.itsneufox.com/fa/docs/scripting/functions/DestroyPlayerObject): نابود کردن یه player object.
-   [IsValidPlayerObject](https://omp.itsneufox.com/fa/docs/scripting/functions/IsValidPlayerObject): چک می‌کنه که آیا یه player object خاص معتبره یا نه.
-   [MovePlayerObject](https://omp.itsneufox.com/fa/docs/scripting/functions/MovePlayerObject): حرکت دادن یه player object.
-   [StopPlayerObject](https://omp.itsneufox.com/fa/docs/scripting/functions/StopPlayerObject): متوقف کردن حرکت یه player object.
-   [SetPlayerObjectPos](https://omp.itsneufox.com/fa/docs/scripting/functions/SetPlayerObjectPos): تنظیم موقعیت یه player object.
-   [SetPlayerObjectRot](https://omp.itsneufox.com/fa/docs/scripting/functions/SetPlayerObjectRot): تنظیم چرخش یه player object.
-   [GetPlayerObjectPos](https://omp.itsneufox.com/fa/docs/scripting/functions/GetPlayerObjectPos): مکان‌یابی یه player object.
-   [GetPlayerObjectRot](https://omp.itsneufox.com/fa/docs/scripting/functions/GetPlayerObjectRot): چک کردن چرخش یه player object.
-   [AttachPlayerObjectToPlayer](https://omp.itsneufox.com/fa/docs/scripting/functions/AttachPlayerObjectToPlayer): اتصال یه player object به بازیکن.
-   [CreateObject](https://omp.itsneufox.com/fa/docs/scripting/functions/CreateObject): ساخت یه آبجکت.
-   [DestroyObject](https://omp.itsneufox.com/fa/docs/scripting/functions/DestroyObject): نابود کردن یه آبجکت.
-   [IsValidObject](https://omp.itsneufox.com/fa/docs/scripting/functions/IsValidObject): چک می‌کنه که آیا یه آبجکت خاص معتبره یا نه.
-   [MoveObject](https://omp.itsneufox.com/fa/docs/scripting/functions/MoveObject): حرکت دادن یه آبجکت.
-   [IsObjectMoving](https://omp.itsneufox.com/fa/docs/scripting/functions/IsObjectMoving): چک کردن اینکه آبجکت در حال حرکته یا نه.
-   [StopObject](https://omp.itsneufox.com/fa/docs/scripting/functions/StopObject): متوقف کردن حرکت یه آبجکت.
-   [SetObjectPos](https://omp.itsneufox.com/fa/docs/scripting/functions/SetObjectPos): تنظیم موقعیت یه آبجکت.
-   [SetObjectRot](https://omp.itsneufox.com/fa/docs/scripting/functions/SetObjectRot): تنظیم چرخش یه آبجکت.
-   [GetObjectPos](https://omp.itsneufox.com/fa/docs/scripting/functions/GetObjectPos): مکان‌یابی یه آبجکت.
-   [GetObjectRot](https://omp.itsneufox.com/fa/docs/scripting/functions/GetObjectRot): چک کردن چرخش یه آبجکت.
-   [AttachObjectToPlayer](https://omp.itsneufox.com/fa/docs/scripting/functions/AttachObjectToPlayer): اتصال یه آبجکت به بازیکن.

## callback های مرتبط

-   [OnPlayerObjectMoved](https://omp.itsneufox.com/fa/docs/scripting/callbacks/OnPlayerObjectMoved): وقتی player-object حرکتش متوقف می‌شه فراخوانی می‌شه.
