---
title: "IsValidPlayerObject | open.mp"
description: "چک می‌کنه که آیا ID object داده شده برای بازیکن داده شده معتبره یا نه."
canonical: https://omp.itsneufox.com/fa/docs/scripting/functions/IsValidPlayerObject
language: fa
---

# IsValidPlayerObject

## توضیحات

چک می‌کنه که آیا ID object داده شده برای بازیکن داده شده معتبره یا نه.

| نام | توضیحات |
| --- | --- |
| playerid | ID بازیکنی که player-object ش باید validate بشه. |
| objectid | ID object که باید validate بشه. |

## مقادیر برگشتی

**true** اگه object وجود داشته باشه، **false** اگه نداشته باشه.

## مثال‌ها

```c
new gPlayerObject[MAX_PLAYERS];

public OnPlayerConnect(playerid)
{
    gPlayerObject[playerid] = CreatePlayerObject(playerid, 2587, 2001.195679, 1547.113892, 14.283400, 0.0, 0.0, 96.0);
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	// Check if an object is valid (exists) before we delete it
	if (IsValidPlayerObject(playerid, gPlayerObject[playerid]))
	{
		DestroyPlayerObject(playerid, gPlayerObject[playerid]);
	}
    return 1;
}
```

## توابع مرتبط

-   [CreatePlayerObject](https://omp.itsneufox.com/fa/docs/scripting/functions/CreatePlayerObject): ساخت یه object فقط برای یه بازیکن.
-   [DestroyPlayerObject](https://omp.itsneufox.com/fa/docs/scripting/functions/DestroyPlayerObject): نابود کردن یه player object.
-   [MovePlayerObject](https://omp.itsneufox.com/fa/docs/scripting/functions/MovePlayerObject): حرکت دادن یه player object.
-   [StopPlayerObject](https://omp.itsneufox.com/fa/docs/scripting/functions/StopPlayerObject): متوقف کردن حرکت یه player object.
-   [SetPlayerObjectPos](https://omp.itsneufox.com/fa/docs/scripting/functions/SetPlayerObjectPos): تنظیم موقعیت یه player object.
-   [SetPlayerObjectRot](https://omp.itsneufox.com/fa/docs/scripting/functions/SetPlayerObjectRot): تنظیم چرخش یه player object.
-   [GetPlayerObjectPos](https://omp.itsneufox.com/fa/docs/scripting/functions/GetPlayerObjectPos): مکان‌یابی یه player object.
-   [GetPlayerObjectRot](https://omp.itsneufox.com/fa/docs/scripting/functions/GetPlayerObjectRot): چک کردن چرخش یه player object.
-   [AttachPlayerObjectToPlayer](https://omp.itsneufox.com/fa/docs/scripting/functions/AttachPlayerObjectToPlayer): اتصال یه player object به بازیکن.
-   [CreateObject](https://omp.itsneufox.com/fa/docs/scripting/functions/CreateObject): ساخت یه object.
-   [DestroyObject](https://omp.itsneufox.com/fa/docs/scripting/functions/DestroyObject): نابود کردن یه object.
-   [IsValidObject](https://omp.itsneufox.com/fa/docs/scripting/functions/IsValidObject): چک می‌کنه که آیا یه object خاص معتبره یا نه.
-   [MoveObject](https://omp.itsneufox.com/fa/docs/scripting/functions/MoveObject): حرکت دادن یه object.
-   [StopObject](https://omp.itsneufox.com/fa/docs/scripting/functions/StopObject): متوقف کردن حرکت یه object.
-   [SetObjectPos](https://omp.itsneufox.com/fa/docs/scripting/functions/SetObjectPos): تنظیم موقعیت یه object.
-   [SetObjectRot](https://omp.itsneufox.com/fa/docs/scripting/functions/SetObjectRot): تنظیم چرخش یه object.
-   [GetObjectPos](https://omp.itsneufox.com/fa/docs/scripting/functions/GetObjectPos): مکان‌یابی یه object.
-   [GetObjectRot](https://omp.itsneufox.com/fa/docs/scripting/functions/GetObjectRot): چک کردن چرخش یه object.
-   [AttachObjectToPlayer](https://omp.itsneufox.com/fa/docs/scripting/functions/AttachObjectToPlayer): اتصال یه object به بازیکن.
