---
title: "29 oldal címkével: \"playerobject\" | open.mp"
canonical: https://omp.itsneufox.com/hu/docs/tags/playerobject
language: hu
---

# 29 oldal címkével: "playerobject"

[Összes címke megtekintése](https://omp.itsneufox.com/hu/docs/tags)

[

## AttachPlayerObjectToObject

](https://omp.itsneufox.com/hu/docs/scripting/functions/AttachPlayerObjectToObject)

You can use this function to attach player-objects to other player-objects.

[

## AttachPlayerObjectToPlayer

](https://omp.itsneufox.com/hu/docs/scripting/functions/AttachPlayerObjectToPlayer)

The same as AttachObjectToPlayer but for objects which were created for player.

[

## AttachPlayerObjectToVehicle

](https://omp.itsneufox.com/hu/docs/scripting/functions/AttachPlayerObjectToVehicle)

Attach a player object to a vehicle.

[

## BeginPlayerObjectEditing

](https://omp.itsneufox.com/hu/docs/scripting/functions/BeginPlayerObjectEditing)

Allows players to edit a player-object (position and rotation) with a GUI and their mouse.

[

## CreatePlayerObject

](https://omp.itsneufox.com/hu/docs/scripting/functions/CreatePlayerObject)

Creates an object which will be visible to only one player.

[

## DestroyPlayerObject

](https://omp.itsneufox.com/hu/docs/scripting/functions/DestroyPlayerObject)

Destroy a player-object created using CreatePlayerObject.

[

## GetPlayerCameraTargetPlayerObject

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerCameraTargetPlayerObject)

Allows you to retrieve the ID of the player-object the player is looking at.

[

## GetPlayerObjectAttachedData

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectAttachedData)

Get the attachment data of a player-object.

[

## GetPlayerObjectAttachedOffset

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectAttachedOffset)

Get the attachment offset and rotation of a player-object.

[

## GetPlayerObjectDrawDistance

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectDrawDistance)

Get the draw distance of a player-object.

[

## GetPlayerObjectMaterial

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectMaterial)

Get the material data from an index of the player-object.

[

## GetPlayerObjectMaterialText

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectMaterialText)

Get the material text data from an index of the player-object.

[

## GetPlayerObjectModel

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectModel)

Retrieve the model ID of a player-object.

[

## GetPlayerObjectMoveSpeed

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectMoveSpeed)

Get the move speed of a player-object.

[

## GetPlayerObjectMovingTargetPos

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectMovingTargetPos)

Get the move target position of a player-object.

[

## GetPlayerObjectMovingTargetRot

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectMovingTargetRot)

Get the move target rotation of a player-object.

[

## GetPlayerObjectPos

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectPos)

Get the position of a player object (CreatePlayerObject).

[

## GetPlayerObjectSyncRotation

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerObjectSyncRotation)

Get the sync rotation of a player-object.

[

## GetPlayerSurfingPlayerObjectID

](https://omp.itsneufox.com/hu/docs/scripting/functions/GetPlayerSurfingPlayerObjectID)

Returns the ID of the player-object the player is surfing on.

[

## HasPlayerObjectCameraCollision

](https://omp.itsneufox.com/hu/docs/scripting/functions/HasPlayerObjectCameraCollision)

Checks if a player-object has camera collision enabled (SetPlayerObjectNoCameraCollision).

[

## IsPlayerObjectMaterialSlotUsed

](https://omp.itsneufox.com/hu/docs/scripting/functions/IsPlayerObjectMaterialSlotUsed)

Checks if a slot of player-object material is used.

[

## IsPlayerObjectMoving

](https://omp.itsneufox.com/hu/docs/scripting/functions/IsPlayerObjectMoving)

Checks if the given player objectid is moving.

[

## IsValidPlayerObject

](https://omp.itsneufox.com/hu/docs/scripting/functions/IsValidPlayerObject)

Checks if the given object ID is valid for the given player.

[

## OnPlayerObjectMoved

](https://omp.itsneufox.com/hu/docs/scripting/callbacks/OnPlayerObjectMoved)

This callback is called when a player object is moved after MovePlayerObject (when it stops moving).

[

## SetPlayerObjectMaterial

](https://omp.itsneufox.com/hu/docs/scripting/functions/SetPlayerObjectMaterial)

Replace the texture of a player-object with the texture from another model in the game.

[

## SetPlayerObjectMaterialText

](https://omp.itsneufox.com/hu/docs/scripting/functions/SetPlayerObjectMaterialText)

Replace the texture of a player object with text.

[

## SetPlayerObjectMoveSpeed

](https://omp.itsneufox.com/hu/docs/scripting/functions/SetPlayerObjectMoveSpeed)

Set the move speed of a player-object.

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## SetPlayerObjectPos

](https://omp.itsneufox.com/hu/docs/scripting/functions/SetPlayerObjectPos)

Sets the position of a player-object to the specified coordinates.

[

## SetPlayerObjectRot

](https://omp.itsneufox.com/hu/docs/scripting/functions/SetPlayerObjectRot)

Set the rotation of an object on the X, Y and Z axis.
