---
title: "OnPlayerLeaveCheckpoint | open.mp"
description: "This callback is called when a player leaves the checkpoint set for them by SetPlayerCheckpoint."
canonical: https://omp.itsneufox.com/th/docs/scripting/callbacks/OnPlayerLeaveCheckpoint
language: th
---

# OnPlayerLeaveCheckpoint

## คำอธิบาย

This callback is called when a player leaves the checkpoint set for them by SetPlayerCheckpoint. Only one checkpoint can be set at a time.

| Name | Description |
| --- | --- |
| playerid | The ID of the player that left their checkpoint. |

## ส่งคืน

มันถูกเรียกในฟิลเตอร์สคริปต์ก่อนเสมอ

## ตัวอย่าง

```c
public OnPlayerLeaveCheckpoint(playerid)
{
    printf("Player %i left a checkpoint!", playerid);
    return 1;
}
```

## บันทึก

หมายเหตุ

NPC สามารถเรียก Callback นี้ได้

## ฟังก์ชั่นที่เกี่ยวข้องกัน

-   [SetPlayerCheckpoint](https://omp.itsneufox.com/th/docs/scripting/functions/SetPlayerCheckpoint): Create a checkpoint for a player.
-   [DisablePlayerCheckpoint](https://omp.itsneufox.com/th/docs/scripting/functions/DisablePlayerCheckpoint): Disable the player's current checkpoint.
-   [IsPlayerInCheckpoint](https://omp.itsneufox.com/th/docs/scripting/functions/IsPlayerInCheckpoint): Check if a player is in a checkpoint.
-   [SetPlayerRaceCheckpoint](https://omp.itsneufox.com/th/docs/scripting/functions/SetPlayerRaceCheckpoint): Create a race checkpoint for a player.
-   [DisablePlayerRaceCheckpoint](https://omp.itsneufox.com/th/docs/scripting/functions/DisablePlayerRaceCheckpoint): Disable the player's current race checkpoint.
-   [IsPlayerInRaceCheckpoint](https://omp.itsneufox.com/th/docs/scripting/functions/IsPlayerInRaceCheckpoint): Check if a player is in a race checkpoint.
