---
title: "GetObjectPos | open.mp"
description: "Get the position of an object."
canonical: https://omp.itsneufox.com/th/docs/scripting/functions/GetObjectPos
language: th
---

# GetObjectPos

## คำอธิบาย

Get the position of an object.

| Name | Description |
| --- | --- |
| objectid | The ID of the object to get the position of.. |
| &Float:X | A variable in which to store the X coordinate, passed by reference. |
| &Float:Y | A variable in which to store the Y coordinate, passed by reference. |
| &Float:Z | A variable in which to store the Z coordinate, passed by reference. |

## ส่งคืน

1: The function executed successfully.

0: The function failed to execute. The specified object does not exist.

## ตัวอย่าง

```c
new Float:x, Float:y, Float:z;
GetObjectPos(objectid, x, y, z);
```

## ฟังก์ชั่นที่เกี่ยวข้องกัน

-   [CreateObject](https://omp.itsneufox.com/th/docs/scripting/functions/CreateObject): Create an object.
-   [DestroyObject](https://omp.itsneufox.com/th/docs/scripting/functions/DestroyObject): Destroy an object.
-   [IsValidObject](https://omp.itsneufox.com/th/docs/scripting/functions/IsValidObject): Checks if a certain object is vaild.
-   [MoveObject](https://omp.itsneufox.com/th/docs/scripting/functions/MoveObject): Move an object.
-   [StopObject](https://omp.itsneufox.com/th/docs/scripting/functions/StopObject): Stop an object from moving.
-   [SetObjectPos](https://omp.itsneufox.com/th/docs/scripting/functions/SetObjectPos): Set the position of an object.
-   [SetObjectRot](https://omp.itsneufox.com/th/docs/scripting/functions/SetObjectRot): Set the rotation of an object.
-   [GetObjectRot](https://omp.itsneufox.com/th/docs/scripting/functions/GetObjectRot): Check the rotation of an object.
-   [AttachObjectToPlayer](https://omp.itsneufox.com/th/docs/scripting/functions/AttachObjectToPlayer): Attach an object to a player.
-   [CreatePlayerObject](https://omp.itsneufox.com/th/docs/scripting/functions/CreatePlayerObject): Create an object for only one player.
-   [DestroyPlayerObject](https://omp.itsneufox.com/th/docs/scripting/functions/DestroyPlayerObject): Destroy a player object.
-   [IsValidPlayerObject](https://omp.itsneufox.com/th/docs/scripting/functions/IsValidPlayerObject): Checks if a certain player object is vaild.
-   [MovePlayerObject](https://omp.itsneufox.com/th/docs/scripting/functions/MovePlayerObject): Move a player object.
-   [StopPlayerObject](https://omp.itsneufox.com/th/docs/scripting/functions/StopPlayerObject): Stop a player object from moving.
-   [SetPlayerObjectPos](https://omp.itsneufox.com/th/docs/scripting/functions/SetPlayerObjectPos): Set the position of a player object.
-   [SetPlayerObjectRot](https://omp.itsneufox.com/th/docs/scripting/functions/SetPlayerObjectRot): Set the rotation of a player object.
-   [GetPlayerObjectPos](https://omp.itsneufox.com/th/docs/scripting/functions/GetPlayerObjectPos): Locate a player object.
-   [GetPlayerObjectRot](https://omp.itsneufox.com/th/docs/scripting/functions/GetPlayerObjectRot): Check the rotation of a player object.
-   [AttachPlayerObjectToPlayer](https://omp.itsneufox.com/th/docs/scripting/functions/AttachPlayerObjectToPlayer): Attach a player object to a player.
