---
title: "GetPlayerName | open.mp"
description: "Get a player's name."
canonical: https://omp.itsneufox.com/th/docs/scripting/functions/GetPlayerName
language: th
---

# GetPlayerName

## คำอธิบาย

Get a player's name.

| Name | Description |
| --- | --- |
| playerid | The ID of the player to get the name of. |
| name\[\] | An array into which to store the name, passed by reference. |
| len | The length of the string that should be stored. Recommended to be MAX\_PLAYER\_NAME + 1. The + 1 is necessary to account for the null terminator. |

## ส่งคืน

The player's name is stored in the specified array.

## ตัวอย่าง

```c
public OnPlayerConnect(playerid)
{
    // Get the name of the player that connected and display a join message to other players

    new name[MAX_PLAYER_NAME + 1];
    GetPlayerName(playerid, name, sizeof(name));

    new string[MAX_PLAYER_NAME + 23 + 1];
    format(string, sizeof(string), "%s has joined the server.", name);
    SendClientMessageToAll(0xC4C4C4FF, string);

    return 1;
}
```

## บันทึก

หมายเหตุ

A player's name can be up to 24 characters long (as of 0.3d R2) by using SetPlayerName. This is defined in a\_samp.inc as MAX\_PLAYER\_NAME. However, the client can only join with a nickname between 3 and 20 characters, otherwise the connection will be rejected and the player has to quit to choose a valid name.

## ฟังก์ชั่นที่เกี่ยวข้องกัน

-   SetPlayerName: Set a player's name.
-   GetPlayerIp: Get a player's IP.
-   GetPlayerPing: Get the ping of a player.
-   GetPlayerScore: Get the score of a player.
-   GetPlayerVersion: Get a player's client-version.
