---
title: "NetStats_PacketLossPercent | open.mp"
description: "Gets the packet loss percentage of a player."
canonical: https://omp.itsneufox.com/th/docs/scripting/functions/NetStats_PacketLossPercent
language: th
---

# NetStats\_PacketLossPercent

## คำอธิบาย

Gets the packet loss percentage of a player. Packet loss means data the player is sending to the server is being lost (or vice-versa).

| Name | Description |
| --- | --- |
| playerid | The ID of the player to get the data from. |

## ส่งคืน

The percentage packet loss as a float. 0 if player not connected.

## ตัวอย่าง

```c
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (!strcmp(cmdtext, "/packetloss"))
    {
        new szString[144];
        format(szString, sizeof(szString), "Packets lost: %.2f percent.", NetStats_PacketLossPercent(playerid));
        SendClientMessage(playerid, -1, szString);
    }
    return 1;
}
```

## บันทึก

หมายเหตุ

Be advised that this function will report the packets lost by the server. The packet loss number reported by the client **will** be different, not because either is incorrect, but because both the server and the client are only aware of the loss packages sent by them.

เคล็ดลับ

Anything greater than 0.0% should already be a cause of concern. Anything greater than 1.0% is outright bad.

## ฟังก์ชั่นที่เกี่ยวข้องกัน

-   [GetPlayerNetworkStats](https://omp.itsneufox.com/th/docs/scripting/functions/GetPlayerNetworkStats): Gets a player networkstats and saves it into a string.
-   [GetNetworkStats](https://omp.itsneufox.com/th/docs/scripting/functions/GetNetworkStats): Gets the servers networkstats and saves it into a string.
-   [NetStats\_GetConnectedTime](https://omp.itsneufox.com/th/docs/scripting/functions/NetStats_GetConnectedTime): Get the time that a player has been connected for.
-   [NetStats\_MessagesReceived](https://omp.itsneufox.com/th/docs/scripting/functions/NetStats_MessagesReceived): Get the number of network messages the server has received from the player.
-   [NetStats\_BytesReceived](https://omp.itsneufox.com/th/docs/scripting/functions/NetStats_BytesReceived): Get the amount of information (in bytes) that the server has received from the player.
-   [NetStats\_MessagesSent](https://omp.itsneufox.com/th/docs/scripting/functions/NetStats_MessagesSent): Get the number of network messages the server has sent to the player.
-   [NetStats\_BytesSent](https://omp.itsneufox.com/th/docs/scripting/functions/NetStats_BytesSent): Get the amount of information (in bytes) that the server has sent to the player.
-   [NetStats\_MessagesRecvPerSecond](https://omp.itsneufox.com/th/docs/scripting/functions/NetStats_MessagesRecvPerSecond): Get the number of network messages the server has received from the player in the last second.
-   [NetStats\_ConnectionStatus](https://omp.itsneufox.com/th/docs/scripting/functions/NetStats_ConnectionStatus): Get a player's connection status.
-   [NetStats\_GetIpPort](https://omp.itsneufox.com/th/docs/scripting/functions/NetStats_GetIpPort): Get a player's IP and port.
