---
title: "SetObjectPos | open.mp"
description: "Change the position of an object."
canonical: https://omp.itsneufox.com/th/docs/scripting/functions/SetObjectPos
language: th
---

# SetObjectPos

## คำอธิบาย

Change the position of an object.

| Name | Description |
| --- | --- |
| objectid | The ID of the object to set the position of. Returned by CreateObject. |
| Float:X | The X coordinate to position the object at. |
| Float:Y | The Y coordinate to position the object at. |
| Float:Z | The Z coordinate to position the object at. |

## ส่งคืน

This function always returns 1, even if the object specified does not exist.

## ตัวอย่าง

```c
SetObjectPos(objectid, 2001.195679, 1547.113892, 14.283400);
```

## ฟังก์ชั่นที่เกี่ยวข้องกัน

-   CreateObject: Create an object.
-   DestroyObject: Destroy an object.
-   IsValidObject: Checks if a certain object is vaild.
-   MoveObject: Move an object.
-   StopObject: Stop an object from moving.
-   SetObjectRot: Set the rotation of an object.
-   GetObjectPos: Locate an object.
-   GetObjectRot: Check the rotation of an object.
-   AttachObjectToPlayer: Attach an object to a player.
-   CreatePlayerObject: Create an object for only one player.
-   DestroyPlayerObject: Destroy a player object.
-   IsValidPlayerObject: Checks if a certain player object is vaild.
-   MovePlayerObject: Move a player object.
-   StopPlayerObject: Stop a player object from moving.
-   SetPlayerObjectPos: Set the position of a player object.
-   SetPlayerObjectRot: Set the rotation of a player object.
-   GetPlayerObjectPos: Locate a player object.
-   GetPlayerObjectRot: Check the rotation of a player object.
-   AttachPlayerObjectToPlayer: Attach a player object to a player.
