---
title: "SetPlayerObjectRot | open.mp"
description: "Set the rotation of an object on the X, Y and Z axis."
canonical: https://omp.itsneufox.com/th/docs/scripting/functions/SetPlayerObjectRot
language: th
---

# SetPlayerObjectRot

## คำอธิบาย

Set the rotation of an object on the X, Y and Z axis.

| Name | Description |
| --- | --- |
| playerid | The ID of the player whose player-object to rotate. |
| objectid | The ID of the player-object to rotate. |
| Float:RotX | The X rotation to set. |
| Float:RotY | The Y rotation to set. |
| Float:RotZ | The Z rotation to set. |

## ส่งคืน

1: The function executed successfully.

0: The function failed to execute.

## ตัวอย่าง

```c
SetPlayerObjectRot(playerid, objectid, RotX, RotY, RotZ);
```

## บันทึก

เคล็ดลับ

To smoothly rotate an object, see MovePlayerObject.

## ฟังก์ชั่นที่เกี่ยวข้องกัน

-   CreatePlayerObject: Create an object for only one player.
-   DestroyPlayerObject: Destroy a player object.
-   IsValidPlayerObject: Checks if a certain player object is vaild.
-   MovePlayerObject: Move a player object.
-   StopPlayerObject: Stop a player object from moving.
-   SetPlayerObjectPos: Set the position of a player object.
-   GetPlayerObjectPos: Locate a player object.
-   GetPlayerObjectRot: Check the rotation of a player object.
-   AttachPlayerObjectToPlayer: Attach a player object to a player.
-   CreateObject: Create an object.
-   DestroyObject: Destroy an object.
-   IsValidObject: Checks if a certain object is vaild.
-   MoveObject: Move an object.
-   StopObject: Stop an object from moving.
-   SetObjectPos: Set the position of an object.
-   SetObjectRot: Set the rotation of an object.
-   GetObjectPos: Locate an object.
-   GetObjectRot: Check the rotation of an object.
-   AttachObjectToPlayer: Attach an object to a player.
