---
title: "StopObject | open.mp"
description: "Stop a moving object after MoveObject has been used."
canonical: https://omp.itsneufox.com/th/docs/scripting/functions/StopObject
language: th
---

# StopObject

## คำอธิบาย

Stop a moving object after MoveObject has been used.

| Name | Description |
| --- | --- |
| objectid | The ID of the object to stop moving. |

## ส่งคืน

This function does not return any specific values.

## ตัวอย่าง

```c
public OnGameModeInit()
{
    new obj;
    obj = CreateObject(...);
    return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp(cmd, "/stopobject", true) == 0)
    {
        StopObject(obj);
        return 1;
    }
    return 0;
}
```

## ฟังก์ชั่นที่เกี่ยวข้องกัน

-   CreateObject: Create an object.
-   DestroyObject: Destroy an object.
-   IsValidObject: Checks if a certain object is vaild.
-   MoveObject: Move an object.
-   SetObjectPos: Set the position of an object.
-   SetObjectRot: Set the rotation of an object.
-   GetObjectPos: Locate an object.
-   GetObjectRot: Check the rotation of an object.
-   AttachObjectToPlayer: Attach an object to a player.
-   CreatePlayerObject: Create an object for only one player.
-   DestroyPlayerObject: Destroy a player object.
-   IsValidPlayerObject: Checks if a certain player object is vaild.
-   MovePlayerObject: Move a player object.
-   StopPlayerObject: Stop a player object from moving.
-   SetPlayerObjectPos: Set the position of a player object.
-   SetPlayerObjectRot: Set the rotation of a player object.
-   GetPlayerObjectPos: Locate a player object.
-   GetPlayerObjectRot: Check the rotation of a player object.
-   AttachPlayerObjectToPlayer: Attach a player object to a player.
-   OnObjectMoved: Called when an object stops moving.
