---
title: "GetVehicleSpawnInfo | open.mp"
description: "Gets the vehicle spawn location and colours."
canonical: https://omp.itsneufox.com/tr/docs/scripting/functions/GetVehicleSpawnInfo
language: tr
---

# GetVehicleSpawnInfo

uyarı

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

## Description

Gets the vehicle spawn location and colours.

## Parameters

| Name | Description |
| --- | --- |
| vehicleid | The ID of the vehicle. |
| &Float:spawnX | A float variable in which to store the spawnX coordinate, passed by reference. |
| &Float:spawnY | A float variable in which to store the spawnY coordinate, passed by reference. |
| &Float:spawnZ | A float variable in which to store the spawnZ coordinate, passed by reference. |
| &Float:angle | A float variable in which to store the angle coordinate, passed by reference. |
| &colour1 | A variable in which to store the colour1 value, passed by reference. |
| &colour2 | A variable in which to store the colour2 value, passed by reference. |

## Examples

```c
public OnGameModeInit()
{
    new vehicleid = CreateVehicle(560, 2096.1917, -1328.5150, 25.1059, 0.0000, 6, 0, 100);

    new
        Float:spawnX,
        Float:spawnY,
        Float:spawnZ,
        Float:angle,
        colour1,
        colour2;

    GetVehicleSpawnInfo(vehicleid, spawnX, spawnY, spawnZ, angle, colour1, colour2);
    return 1;
}
```

## Related Functions

-   [SetVehicleSpawnInfo](https://omp.itsneufox.com/tr/docs/scripting/functions/SetVehicleSpawnInfo): Adjusts vehicle model, spawn location, colours, respawn delay and interior.
