---
title: "DestroyObject | open.mp"
description: "销毁通过 CreateObject 创建的物体。"
canonical: https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DestroyObject
language: zh-CN
---

# DestroyObject

## 描述

销毁通过 CreateObject 创建的物体。

| 参数 | 说明 |
| --- | --- |
| objectid | 要销毁的物体 ID，由 CreateObject 返回 |

## 返回值

此函数不返回特定值。

## 示例

```c
public OnObjectMoved(objectid)
{
    DestroyObject(objectid);
    return 1;
}
```

## 相关函数

-   [CreateObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreateObject): 创建物体
-   [IsValidObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidObject): 检查物体是否有效
-   [MoveObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/MoveObject): 移动物体
-   [StopObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StopObject): 停止物体移动
-   [SetObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetObjectPos): 设置物体位置
-   [SetObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetObjectRot): 设置物体旋转角度
-   [GetObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetObjectPos): 获取物体位置
-   [GetObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetObjectRot): 获取物体旋转角度
-   [AttachObjectToPlayer](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachObjectToPlayer): 将物体附加到玩家
-   [CreatePlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreatePlayerObject): 创建玩家专属物体
-   [DestroyPlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DestroyPlayerObject): 销毁玩家专属物体
-   [IsValidPlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidPlayerObject): 检查玩家专属物体是否有效
-   [MovePlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/MovePlayerObject): 移动玩家专属物体
-   [StopPlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StopPlayerObject): 停止玩家专属物体移动
-   [SetPlayerObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectPos): 设置玩家专属物体位置
-   [SetPlayerObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectRot): 设置玩家专属物体旋转角度
-   [GetPlayerObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectPos): 获取玩家专属物体位置
-   [GetPlayerObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectRot): 获取玩家专属物体旋转角度
-   [AttachPlayerObjectToPlayer](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachPlayerObjectToPlayer): 将玩家专属物体附加到玩家
