---
title: "GetObjectPos | open.mp"
description: "获取物体的当前位置"
canonical: https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetObjectPos
language: zh-CN
---

# GetObjectPos

## 描述

获取物体的当前位置。

| 参数 | 说明 |
| --- | --- |
| objectid | 需要获取位置的物体 ID |
| &Float:x | 存储 X 坐标的浮点变量，通过引用传递 |
| &Float:y | 存储 Y 坐标的浮点变量，通过引用传递 |
| &Float:z | 存储 Z 坐标的浮点变量，通过引用传递 |

## 返回值

**true** - 函数执行成功

**false** - 函数执行失败（指定物体不存在）

## 示例代码

```c
public OnGameModeInit()
{
    new objectid = CreateObject(2587, 2001.195679, 1547.113892, 14.283400, 0.0, 0.0, 96.0);

    new Float:x, Float:y, Float:z;
    GetObjectPos(objectid, x, y, z);
    // x = 2001.195679
    // y = 1547.113892
    // z = 14.283400
    return 1;
}
```

## 相关函数

-   [CreateObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreateObject): 创建物体
-   [DestroyObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DestroyObject): 销毁物体
-   [IsValidObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidObject): 验证物体是否有效
-   [MoveObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/MoveObject): 移动物体
-   [StopObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StopObject): 停止物体移动
-   [SetObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetObjectPos): 设置物体位置
-   [SetObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetObjectRot): 设置物体旋转
-   [GetObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetObjectRot): 获取物体旋转参数
-   [AttachObjectToPlayer](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachObjectToPlayer): 将物体附加到玩家
-   [CreatePlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreatePlayerObject): 创建玩家专属物体
-   [DestroyPlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DestroyPlayerObject): 销毁玩家物体
-   [IsValidPlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidPlayerObject): 验证玩家物体是否有效
-   [MovePlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/MovePlayerObject): 移动玩家物体
-   [StopPlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StopPlayerObject): 停止玩家物体移动
-   [SetPlayerObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectPos): 设置玩家物体位置
-   [SetPlayerObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectRot): 设置玩家物体旋转
-   [GetPlayerObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectPos): 获取玩家物体位置
-   [GetPlayerObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectRot): 获取玩家物体旋转参数
-   [AttachPlayerObjectToPlayer](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachPlayerObjectToPlayer): 将玩家物体附加到其他玩家
