---
title: "GetPVarFloat | open.mp"
description: "获取玩家变量的浮点数值"
canonical: https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPVarFloat
language: zh-CN
---

# GetPVarFloat

## 描述

获取指定玩家的浮点型变量值

| 参数 | 说明 |
| --- | --- |
| playerid | 需要获取变量的玩家 ID |
| const pvar\[\] | 目标玩家变量名称 |

## 返回值

返回指定玩家变量的浮点数值，若变量不存在返回 0.0

## 示例代码

```c
// 加载玩家保存的位置数据
LoadPlayerPos(playerid)
{
    new Float:x, Float:y, Float:z;

    // 从玩家变量读取坐标
    x = GetPVarFloat(playerid, "Xpos");
    y = GetPVarFloat(playerid, "Ypos");
    z = GetPVarFloat(playerid, "Zpos");

    // 设置玩家位置
    SetPlayerPos(playerid, x, y, z);
    return 1;
}
```

## 注意事项

备注

玩家变量在[OnPlayerDisconnect](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerDisconnect)回调触发后才会重置，因此在断开连接事件中仍可访问

## 相关函数

-   [SetPVarInt](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPVarInt): 设置玩家变量的整数值
-   [GetPVarInt](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPVarInt): 获取玩家变量的整数值
-   [SetPVarString](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPVarString): 设置玩家变量的字符串值
-   [GetPVarString](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPVarString): 获取玩家变量的字符串值
-   [SetPVarFloat](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPVarFloat): 设置玩家变量的浮点数值
-   [DeletePVar](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DeletePVar): 删除指定玩家变量
