---
title: "PlayerGangZoneGetFlashColour | open.mp"
description: "获取玩家专属帮派区域的闪烁颜色值"
canonical: https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneGetFlashColour
language: zh-CN
---

# PlayerGangZoneGetFlashColour

注意

这个函数是在omp v1.1.0.2612中添加的，在以前的版本中不起作用！

## 描述

用于获取玩家专属帮派区域的当前闪烁颜色

| 参数 | 说明 |
| --- | --- |
| playerid | 目标玩家 ID |
| zoneid | 要查询的帮派区域 ID |

## 返回值

帮派区域的闪烁 RGBA 颜色值

**0:** 执行失败（区域未显示或不存在）

## 示例

```c
new gGangZoneID[MAX_PLAYERS];

public OnPlayerConnect(playerid)
{
    // 创建玩家专属帮派区域
    gGangZoneID[playerid] = CreatePlayerGangZone(playerid, 2236.1475, 2424.7266, 2319.1636, 2502.4348);

    // 以红色半透明显示区域（RGBA: 0xFF0000FF）
    PlayerGangZoneShow(playerid, gGangZoneID[playerid], 0xFF0000FF);

    // 启动蓝绿色闪烁效果（RGBA: 0x45D1ABFF）
    PlayerGangZoneFlash(playerid, gGangZoneID[playerid], 0x45D1ABFF);

    // 获取当前闪烁颜色
    new flashColour = PlayerGangZoneGetFlashColour(playerid, gGangZoneID[playerid]);
    // flashColour = 0x45D1ABFF
    return 1;
}
```

## 相关函数

-   [CreatePlayerGangZone](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreatePlayerGangZone): 创建玩家专属帮派区域
-   [PlayerGangZoneDestroy](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneDestroy): 销毁帮派区域
-   [PlayerGangZoneShow](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneShow): 显示指定颜色的帮派区域
-   [PlayerGangZoneHide](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneHide): 隐藏帮派区域
-   [PlayerGangZoneFlash](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneFlash): 启动闪烁效果
-   [PlayerGangZoneStopFlash](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneStopFlash): 停止闪烁
-   [PlayerGangZoneGetColour](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneGetColour): 获取基础颜色值
-   [PlayerGangZoneGetPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneGetPos): 获取区域坐标范围（最小 X/Y，最大 X/Y）
-   [IsValidPlayerGangZone](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidPlayerGangZone): 验证区域有效性
-   [IsPlayerInPlayerGangZone](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInPlayerGangZone): 检测玩家是否在区域内
-   [IsPlayerGangZoneVisible](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerGangZoneVisible): 检测区域可见性
-   [IsPlayerGangZoneFlashing](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerGangZoneFlashing): 检测区域闪烁状态
-   [UsePlayerGangZoneCheck](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/UsePlayerGangZoneCheck): 启用区域进出回调检测
