---
title: "SetPlayerCheckpoint | open.mp"
description: "为玩家设置检查点（红色圆柱体）。"
canonical: https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerCheckpoint
language: zh-CN
---

# SetPlayerCheckpoint

## 描述

为玩家设置检查点（红色圆柱体），同时在小地图显示红色标记。当玩家进入检查点时，将触发 OnPlayerEnterCheckpoint 回调并执行相关操作。

| 参数 | 说明 |
| --- | --- |
| playerid | 要设置检查点的玩家 ID |
| Float:centreX | 检查点中心 X 坐标 |
| Float:centreY | 检查点中心 Y 坐标 |
| Float:centreZ | 检查点中心 Z 坐标 |
| Float:radius | 检查点范围半径 |

## 返回值

**true** - 函数执行成功

**false** - 函数执行失败（指定玩家不存在）

## 示例代码

```c
// 本示例演示玩家重生时设置检查点
// 进入检查点后获得$1000并禁用检查点

new bool:gOnCheck[MAX_PLAYERS];

public OnPlayerSpawn(playerid)
{
    SetPlayerCheckpoint(playerid, 1982.6150, -220.6680, -0.2432, 3.0);
    gOnCheck[playerid] = true;
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    if (gOnCheck[playerid]) // 检查状态标识
    {
        GivePlayerMoney(playerid, 1000);
        DisablePlayerCheckpoint(playerid);
        gOnCheck[playerid] = false;
    }
    return 1;
}
```

## 注意事项

注意

检查点是异步的，同一时间只能显示一个。要实现"流加载"效果（仅在玩家接近时显示），请使用检查点流加载器

## 相关函数

-   [DisablePlayerCheckpoint](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DisablePlayerCheckpoint): 禁用玩家当前检查点
-   [GetPlayerCheckpoint](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCheckpoint): 获取当前检查点坐标
-   [IsPlayerInCheckpoint](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInCheckpoint): 检测玩家是否在检查点内
-   [IsPlayerCheckpointActive](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerCheckpointActive): 检测玩家是否有激活的检查点
-   [SetPlayerRaceCheckpoint](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerRaceCheckpoint): 设置竞速检查点
-   [DisablePlayerRaceCheckpoint](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DisablePlayerRaceCheckpoint): 禁用竞速检查点
-   [IsPlayerInRaceCheckpoint](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInRaceCheckpoint): 检测玩家是否在竞速检查点内

## 相关回调

-   [OnPlayerEnterCheckpoint](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerEnterCheckpoint): 玩家进入检查点时触发
-   [OnPlayerLeaveCheckpoint](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerLeaveCheckpoint): 玩家离开检查点时触发
-   [OnPlayerEnterRaceCheckpoint](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerEnterRaceCheckpoint): 玩家进入竞速检查点时触发
-   [OnPlayerLeaveRaceCheckpoint](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerLeaveRaceCheckpoint): 玩家离开竞速检查点时触发
