---
title: "StopObject | open.mp"
description: "停止通过MoveObject移动的物体。"
canonical: https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StopObject
language: zh-CN
---

# StopObject

## 描述

停止通过[MoveObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/MoveObject)移动的物体。

| 参数名称 | 说明 |
| --- | --- |
| objectid | 要停止移动的物体 ID |

## 返回值

此函数不返回特定值。

## 示例代码

```c
new gAirportGate;

public OnGameModeInit()
{
    gAirportGate = CreateObject(980, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);

    MoveObject(gAirportGate, 0.0, 0.0, 15.0, 1.00);
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp(cmdtext, "/stopobject", true) == 0)
    {
        StopObject(gAirportGate);
        return 1;
    }
    return 0;
}
```

## 相关函数

-   [CreateObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreateObject): 创建物体
-   [DestroyObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DestroyObject): 销毁物体
-   [IsValidObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidObject): 验证物体有效性
-   [MoveObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/MoveObject): 移动物体
-   [SetObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetObjectPos): 设置物体坐标
-   [SetObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetObjectRot): 设置物体旋转角度
-   [GetObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetObjectPos): 获取物体坐标
-   [GetObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetObjectRot): 获取物体旋转角度
-   [AttachObjectToPlayer](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachObjectToPlayer): 将物体附加到玩家
-   [CreatePlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreatePlayerObject): 创建玩家专属物体
-   [DestroyPlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DestroyPlayerObject): 销毁玩家专属物体
-   [IsValidPlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidPlayerObject): 验证玩家物体有效性
-   [MovePlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/MovePlayerObject): 移动玩家专属物体
-   [StopPlayerObject](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StopPlayerObject): 停止玩家物体移动
-   [SetPlayerObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectPos): 设置玩家物体坐标
-   [SetPlayerObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectRot): 设置玩家物体旋转
-   [GetPlayerObjectPos](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectPos): 获取玩家物体坐标
-   [GetPlayerObjectRot](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectRot): 获取玩家物体旋转
-   [AttachPlayerObjectToPlayer](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachPlayerObjectToPlayer): 附加玩家物体到玩家

## 相关回调

-   [OnObjectMoved](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnObjectMoved): 物体停止移动时触发
