---
title: "410 篇文档带有标签「玩家」 | open.mp"
canonical: https://omp.itsneufox.com/zh-CN/docs/tags/玩家
language: zh-CN
---

# 410 篇文档带有标签「玩家」

[查看所有标签](https://omp.itsneufox.com/zh-CN/docs/tags)

[

## AddPlayerClass

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AddPlayerClass)

添加玩家职业到职业选择系统

[

## AddPlayerClassEx

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AddPlayerClassEx)

此函数与AddPlayerClass功能相同，新增团队参数

[

## AllowPlayerTeleport

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AllowPlayerTeleport)

启用/禁用玩家通过右键点击地图进行传送的能力

[

## AllowPlayerWeapons

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AllowPlayerWeapons)

启用/禁用玩家的武器使用权限

[

## ApplyAnimation

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ApplyAnimation)

为玩家应用指定的动画效果

[

## ArePlayerWeaponsAllowed

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ArePlayerWeaponsAllowed)

检测玩家是否具有武器使用权限

[

## Attach3DTextLabelToPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/Attach3DTextLabelToPlayer)

将3D文本标签附加到玩家身上。

[

## AttachCameraToObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachCameraToObject)

你可以使用此函数将玩家视角附加到物体上。

[

## AttachCameraToPlayerObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachCameraToPlayerObject)

将玩家的视角附加到玩家创建的物体上。

[

## AttachObjectToPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachObjectToPlayer)

将物体附加到玩家身上。

[

## AttachPlayerObjectToObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachPlayerObjectToObject)

将玩家物体附加到其他玩家物体上。

[

## AttachPlayerObjectToPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachPlayerObjectToPlayer)

功能与AttachObjectToPlayer相同，但针对玩家创建的物体。

[

## AttachPlayerObjectToVehicle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/AttachPlayerObjectToVehicle)

将玩家物体附加到车辆上。

[

## Ban

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/Ban)

封禁当前在线的玩家。

[

## BanEx

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/BanEx)

封禁玩家并指定原因。

[

## BeginObjectEditing

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/BeginObjectEditing)

允许玩家通过图形用户界面（GUI）使用鼠标编辑物体（位置和旋转）。

[

## BeginPlayerObjectEditing

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/BeginPlayerObjectEditing)

允许玩家通过图形用户界面（GUI）使用鼠标编辑玩家物体（位置和旋转）。

[

## ClearAnimations

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ClearAnimations)

清除指定玩家的所有动画效果（同时取消当前所有任务，如使用喷气背包、跳伞、进入车辆、驾驶（将玩家移出车辆）、游泳等）

[

## ClearPlayerWorldBounds

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ClearPlayerWorldBounds)

重置玩家的世界边界至默认状态

[

## CreateExplosionForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreateExplosionForPlayer)

为指定玩家创建仅其可见的爆炸效果。

[

## CreatePlayer3DTextLabel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreatePlayer3DTextLabel)

为指定玩家创建专属的3D文本标签。

[

## CreatePlayerGangZone

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreatePlayerGangZone)

创建玩家专属帮派区域

[

## CreatePlayerObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreatePlayerObject)

创建一个仅对单个玩家可见的物体。

[

## CreatePlayerPickup

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreatePlayerPickup)

创建一个仅对单个玩家可见的拾取物。

[

## CreatePlayerTextDraw

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/CreatePlayerTextDraw)

为单个玩家创建文本绘图，用于规避全局文本绘图数量限制。

[

## DeletePlayer3DTextLabel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DeletePlayer3DTextLabel)

销毁通过CreatePlayer3DTextLabel创建的3D文本标签。

[

## DestroyPlayerObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DestroyPlayerObject)

销毁通过 CreatePlayerObject 创建的玩家专属物体。

[

## DestroyPlayerPickup

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DestroyPlayerPickup)

销毁通过 CreatePlayerPickup 创建的玩家专属拾取物。

[

## DisablePlayerCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DisablePlayerCheckpoint)

禁用（隐藏/销毁）玩家设置的检查点。

[

## DisablePlayerRaceCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/DisablePlayerRaceCheckpoint)

禁用指定玩家已初始化的所有竞速检查点（同一时间只能存在一个）。

[

## EditAttachedObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/EditAttachedObject)

进入附加物体的编辑模式。

[

## EditPlayerObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/EditPlayerObject)

允许玩家通过图形界面编辑其专属物体的位置和旋转。

[

## EnablePlayerCameraTarget

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/EnablePlayerCameraTarget)

切换玩家的视角目标功能（默认禁用以节省带宽）。

[

## EnableStuntBonusForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/EnableStuntBonusForPlayer)

切换玩家的特技奖励功能。

[

## GameTextForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GameTextForPlayer)

为指定玩家显示持续特定时间的'游戏文本'（屏幕文本）。

[

## GangZoneFlashForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GangZoneFlashForPlayer)

使帮派区域对指定玩家闪烁显示。

[

## GangZoneGetColourForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GangZoneGetColourForPlayer)

获取玩家帮派区域的颜色

[

## GangZoneGetFlashColourForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GangZoneGetFlashColourForPlayer)

获取玩家帮派区域的闪烁颜色

[

## GangZoneGetPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GangZoneGetPos)

获取帮派区域的坐标位置

[

## GangZoneHideForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GangZoneHideForPlayer)

为指定玩家隐藏帮派区域。

[

## GangZoneShowForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GangZoneShowForPlayer)

为指定玩家显示帮派区域。

[

## GangZoneStopFlashForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GangZoneStopFlashForPlayer)

停止指定玩家的帮派区域闪烁效果。

[

## GetDefaultPlayerColour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetDefaultPlayerColour)

获取玩家ID的默认颜色。

[

## GetGameText

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetGameText)

获取指定玩家游戏文本样式的所有相关信息。

[

## GetMaxPlayers

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetMaxPlayers)

返回服务器配置中设置的最大玩家数量（由config.json决定）。

[

## GetPlayer3DTextLabelAttached

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayer3DTextLabelAttached)

获取玩家3D文本标签的附加数据

[

## GetPlayer3DTextLabelAttachedData

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayer3DTextLabelAttachedData)

获取玩家3D文本标签的附加数据

[

## GetPlayer3DTextLabelColor

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayer3DTextLabelColor)

获取玩家3D文本标签的颜色

[

## GetPlayer3DTextLabelColour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayer3DTextLabelColour)

获取玩家3D文本标签的颜色

[

## GetPlayer3DTextLabelDrawDist

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayer3DTextLabelDrawDist)

获取玩家3D文本标签的绘制距离

[

## GetPlayer3DTextLabelDrawDistance

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayer3DTextLabelDrawDistance)

获取玩家3D文本标签的绘制距离

[

## GetPlayer3DTextLabelLOS

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayer3DTextLabelLOS)

获取玩家3D文本标签的视线检测状态

[

## GetPlayer3DTextLabelPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayer3DTextLabelPos)

获取玩家3D文本标签的位置

[

## GetPlayer3DTextLabelText

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayer3DTextLabelText)

获取玩家3D文本标签的文本内容

[

## GetPlayer3DTextLabelVirtualWorld

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayer3DTextLabelVirtualWorld)

获取玩家3D文本标签的虚拟世界ID

[

## GetPlayerAmmo

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerAmmo)

获取玩家当前武器的弹药量

[

## GetPlayerAnimationFlags

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerAnimationFlags)

获取玩家动画标志位

[

## GetPlayerAnimationIndex

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerAnimationIndex)

获取玩家当前播放的动画索引

[

## GetPlayerAnimFlags

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerAnimFlags)

获取玩家动画标志位

[

## GetPlayerArmour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerArmour)

获取玩家当前护甲值

[

## GetPlayerAttachedObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerAttachedObject)

通过索引获取玩家附加物体的数据

[

## GetPlayerBuildingsRemoved

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerBuildingsRemoved)

获取玩家已移除的建筑数量

[

## GetPlayerCameraAspectRatio

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraAspectRatio)

获取玩家视角的宽高比

[

## GetPlayerCameraFrontVector

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraFrontVector)

此函数将返回玩家当前在三维空间中的瞄准方向坐标，该坐标相对于视角位置，具体位置信息请参见\[GetPlayerCameraPos\](GetPlayerCameraPos)。

[

## GetPlayerCameraMode

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraMode)

返回指定玩家当前的GTA视角模式。

[

## GetPlayerCameraPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraPos)

获取玩家视角的三维坐标位置

[

## GetPlayerCameraTargetActor

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraTargetActor)

允许你获取玩家当前正在注视的演员（若有）的ID。

[

## GetPlayerCameraTargetObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraTargetObject)

获取玩家当前正在注视的物体ID

[

## GetPlayerCameraTargetPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraTargetPlayer)

获取指定玩家当前正在注视的其他玩家ID

[

## GetPlayerCameraTargetPlayerObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraTargetPlayerObject)

获取玩家当前正在注视的玩家物体ID

[

## GetPlayerCameraTargetVehicle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraTargetVehicle)

获取玩家当前正在注视的车辆ID

[

## GetPlayerCameraUpVector

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraUpVector)

此函数用于获取玩家视角垂直方向向量，即指向屏幕顶部中间的坐标向量

[

## GetPlayerCameraZoom

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCameraZoom)

获取指定玩家的游戏视角缩放级别

[

## GetPlayerCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCheckpoint)

获取玩家当前检查点的位置信息

[

## GetPlayerColor

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerColor)

获取玩家昵称颜色及雷达标记颜色

[

## GetPlayerCustomSkin

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerCustomSkin)

获取玩家从服务器下载的自定义皮肤类ID

[

## GetPlayerDialog

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerDialog)

获取当前显示给玩家的对话框ID

[

## GetPlayerDialogData

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerDialogData)

获取当前显示给玩家的对话框数据

[

## GetPlayerDialogID

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerDialogID)

获取当前显示给玩家的对话框ID

[

## GetPlayerDistanceFromPoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerDistanceFromPoint)

计算玩家与指定地图坐标点之间的距离

[

## GetPlayerDrunkLevel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerDrunkLevel)

检测玩家当前的醉酒等级

[

## GetPlayerFacingAngle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerFacingAngle)

获取玩家当前朝向角度

[

## GetPlayerFightingStyle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerFightingStyle)

获取玩家当前使用的战斗风格

[

## GetPlayerGhostMode

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerGhostMode)

获取玩家幽灵模式状态

[

## GetPlayerGravity

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerGravity)

获取玩家当前重力值

[

## GetPlayerHealth

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerHealth)

获取玩家当前生命值

[

## GetPlayerHydraReactorAngle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerHydraReactorAngle)

获取玩家驾驶的九头蛇推进器角度

[

## GetPlayerInterior

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerInterior)

获取玩家当前所在的室内场景

[

## GetPlayerIp

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerIp)

获取指定玩家的IP地址并存储到字符串中

[

## GetPlayerKeys

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerKeys)

检测玩家当前按下的按键状态

[

## GetPlayerLandingGearState

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerLandingGearState)

获取玩家当前驾驶飞机的起落架状态

[

## GetPlayerLastShotVectors

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerLastShotVectors)

获取玩家最后一次射击子弹的起始点和命中点坐标

[

## GetPlayerLastSyncedTrailerID

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerLastSyncedTrailerID)

获取玩家最后同步的拖车ID

[

## GetPlayerLastSyncedVehicleID

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerLastSyncedVehicleID)

获取玩家最后同步的车辆ID

[

## GetPlayerMarkerForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerMarkerForPlayer)

获取指定玩家在另一玩家视角下的名牌和雷达标记颜色

[

## GetPlayerMenu

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerMenu)

获取玩家当前正在查看的菜单ID（由ShowMenuForPlayer显示）

[

## GetPlayerMoney

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerMoney)

获取玩家当前持有的金钱数额

[

## GetPlayerName

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerName)

获取玩家的昵称

[

## GetPlayerNetworkStats

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerNetworkStats)

获取玩家的网络统计信息并保存到字符串中

[

## GetPlayerObjectAttachedData

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectAttachedData)

获取玩家物体的附加数据

[

## GetPlayerObjectAttachedOffset

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectAttachedOffset)

获取玩家物体的附加偏移和旋转

[

## GetPlayerObjectDrawDistance

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectDrawDistance)

获取玩家物体的绘制距离

[

## GetPlayerObjectMaterial

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectMaterial)

获取玩家物体指定索引的材质数据

[

## GetPlayerObjectMaterialText

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectMaterialText)

获取玩家物体指定索引的材质文本数据

[

## GetPlayerObjectModel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectModel)

获取玩家物体的模型ID

[

## GetPlayerObjectMoveSpeed

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectMoveSpeed)

获取玩家物体的移动速度

[

## GetPlayerObjectMovingTargetPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectMovingTargetPos)

获取玩家物体的移动目标位置

[

## GetPlayerObjectMovingTargetRot

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectMovingTargetRot)

获取玩家物体的移动目标旋转

[

## GetPlayerObjectPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectPos)

获取玩家物体的位置（通过CreatePlayerObject创建）

[

## GetPlayerObjectRot

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectRot)

获取玩家物体的旋转角度

[

## GetPlayerObjectSyncRotation

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerObjectSyncRotation)

获取玩家物体的同步旋转状态

[

## GetPlayerPickupModel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerPickupModel)

获取玩家拾取物的模型ID

[

## GetPlayerPickupPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerPickupPos)

获取玩家拾取物的坐标

[

## GetPlayerPickupType

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerPickupType)

获取玩家拾取物的类型

[

## GetPlayerPickupVirtualWorld

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerPickupVirtualWorld)

获取玩家拾取物的虚拟世界ID

[

## GetPlayerPing

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerPing)

获取玩家的网络延迟（Ping）

[

## GetPlayerPoolSize

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerPoolSize)

获取服务器当前使用的最大玩家ID

[

## GetPlayerPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerPos)

获取玩家的三维坐标位置

[

## GetPlayerRaceCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerRaceCheckpoint)

获取玩家当前竞速检查点的位置信息

[

## GetPlayerRawIp

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerRawIp)

获取玩家的原始IPv4地址（整数形式）

[

## GetPlayerRotationQuat

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerRotationQuat)

以四元数形式获取玩家三维旋转参数

[

## GetPlayers

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayers)

获取当前在线玩家的ID数组

[

## GetPlayerScore

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerScore)

获取玩家通过SetPlayerScore设置的分数

[

## GetPlayerSirenState

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerSirenState)

获取玩家车辆的警报器状态

[

## GetPlayerSkillLevel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerSkillLevel)

获取玩家特定武器类型的技能等级

[

## GetPlayerSkin

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerSkin)

获取玩家的皮肤ID

[

## GetPlayerSpecialAction

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerSpecialAction)

获取玩家当前的特殊动作状态

[

## GetPlayerSpectateID

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerSpectateID)

获取玩家正在观战的目标ID（玩家或车辆）

[

## GetPlayerSpectateType

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerSpectateType)

获取玩家的观战类型（车辆或玩家）

[

## GetPlayerState

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerState)

获取玩家当前的状态

[

## GetPlayerSurfingObjectID

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerSurfingObjectID)

获取玩家正在“冲浪”的物体ID。

[

## GetPlayerSurfingOffsets

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerSurfingOffsets)

获取玩家“冲浪”时的坐标偏移量。

[

## GetPlayerSurfingPlayerObjectID

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerSurfingPlayerObjectID)

获取玩家正在“冲浪”的玩家私有物体ID。

[

## GetPlayerSurfingVehicleID

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerSurfingVehicleID)

获取玩家正在“冲浪”（停留在车顶）的车辆ID。

[

## GetPlayerTargetActor

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerTargetActor)

获取指定玩家正在瞄准的演员ID

[

## GetPlayerTargetPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerTargetPlayer)

检查玩家正在瞄准的目标玩家

[

## GetPlayerTeam

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerTeam)

获取玩家所属队伍的ID

[

## GetPlayerTime

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerTime)

获取玩家当前的游戏时间

[

## GetPlayerTrainSpeed

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerTrainSpeed)

获取玩家火车的行驶速度

[

## GetPlayerVehicleID

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerVehicleID)

获取玩家当前所在的车辆ID

[

## GetPlayerVehicleSeat

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerVehicleSeat)

获取玩家所在的车辆座位号

[

## GetPlayerVelocity

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerVelocity)

获取玩家在X/Y/Z轴上的运动速度

[

## GetPlayerVersion

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerVersion)

返回玩家客户端的SA-MP版本信息

[

## GetPlayerVirtualWorld

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerVirtualWorld)

获取玩家当前所在的虚拟世界

[

## GetPlayerWantedLevel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerWantedLevel)

获取玩家的通缉等级

[

## GetPlayerWeapon

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerWeapon)

获取玩家当前持有的武器ID

[

## GetPlayerWeaponData

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerWeaponData)

获取玩家指定武器槽的武器及弹药信息

[

## GetPlayerWeaponState

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerWeaponState)

检查玩家武器的当前状态

[

## GetPlayerWeather

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerWeather)

获取玩家的天气ID

[

## GetPlayerWorldBounds

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerWorldBounds)

获取玩家的世界边界范围

[

## GetPlayerZAim

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetPlayerZAim)

获取玩家的Z轴瞄准角度

[

## GetSpawnInfo

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GetSpawnInfo)

获取玩家的当前重生数据，即下一次重生的位置信息。

[

## GivePlayerMoney

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GivePlayerMoney)

给予或扣除玩家的资金。

[

## GivePlayerWeapon

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/GivePlayerWeapon)

给予玩家指定武器及弹药。

[

## HasGameText

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/HasGameText)

检测玩家当前是否显示指定样式的游戏文本。

[

## HasPlayerObjectCameraCollision

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/HasPlayerObjectCameraCollision)

检查玩家私有物体是否启用了视角碰撞功能。

[

## HideGameTextForAll

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/HideGameTextForAll)

隐藏所有玩家的指定样式游戏文本。

[

## HideGameTextForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/HideGameTextForPlayer)

停止向玩家显示游戏文本样式。

[

## HideMenuForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/HideMenuForPlayer)

隐藏玩家的菜单

[

## HideObjectForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/HideObjectForPlayer)

对玩家隐藏物体

[

## HidePickupForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/HidePickupForPlayer)

对指定玩家隐藏拾取物

[

## HidePlayerDialog

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/HidePlayerDialog)

隐藏玩家当前可见的任何对话框

[

## InterpolateCameraLookAt

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/InterpolateCameraLookAt)

以指定速度平滑过渡玩家视角的注视点坐标

[

## InterpolateCameraPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/InterpolateCameraPos)

在设定时间内将玩家的视角从一个位置平滑移动到另一个位置

[

## IsGangZoneFlashingForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsGangZoneFlashingForPlayer)

检查帮派区域是否对玩家闪烁

[

## IsGangZoneVisibleForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsGangZoneVisibleForPlayer)

检查帮派区域是否对玩家可见

[

## IsObjectHiddenForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsObjectHiddenForPlayer)

检查物体是否对指定玩家隐藏

[

## IsPickupHiddenForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPickupHiddenForPlayer)

检查指定拾取物是否对玩家隐藏

[

## IsPickupStreamedIn

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPickupStreamedIn)

检查指定拾取物是否已为玩家流加载

[

## IsPlayerAdmin

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerAdmin)

检查玩家是否以RCON管理员身份登录

[

## IsPlayerAttachedObjectSlotUsed

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerAttachedObjectSlotUsed)

检查玩家是否在指定索引槽位附加了物体

[

## IsPlayerCameraTargetEnabled

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerCameraTargetEnabled)

检查玩家视角目标功能是否启用

[

## IsPlayerCheckpointActive

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerCheckpointActive)

检查玩家当前是否显示检查点

[

## IsPlayerConnected

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerConnected)

检查玩家是否已连接

[

## IsPlayerControllable

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerControllable)

检查玩家是否可被控制

[

## IsPlayerCuffed

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerCuffed)

检查玩家是否被手铐铐住

[

## IsPlayerGangZoneFlashing

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerGangZoneFlashing)

检查玩家的私人帮派区域是否处于闪烁状态

[

## IsPlayerGangZoneVisible

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerGangZoneVisible)

检查玩家帮派区域是否可见

[

## IsPlayerInAnyVehicle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInAnyVehicle)

检查玩家是否处于任何车辆内（作为驾驶员或乘客）

[

## IsPlayerInCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInCheckpoint)

检测玩家是否处于检查点内，可用于房产或传送点等场景

[

## IsPlayerInDriveByMode

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInDriveByMode)

检测玩家是否处于驾驶扫射模式

[

## IsPlayerInGangZone

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInGangZone)

检测玩家是否处于帮派区域内

[

## IsPlayerInModShop

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInModShop)

检测玩家是否处于改装店内

[

## IsPlayerInPlayerGangZone

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInPlayerGangZone)

验证玩家是否处于其绑定的玩家帮派区域

[

## IsPlayerInRaceCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInRaceCheckpoint)

检测玩家是否处于当前设置的竞速检查点内

[

## IsPlayerInRangeOfPoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInRangeOfPoint)

检测玩家是否处于指定坐标点范围内

[

## IsPlayerInVehicle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerInVehicle)

验证玩家是否乘坐于特定车辆实例

[

## IsPlayerNPC

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerNPC)

验证玩家身份是否为非玩家角色（NPC）

[

## IsPlayerObjectMaterialSlotUsed

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerObjectMaterialSlotUsed)

检测玩家物体材质槽位是否被使用

[

## IsPlayerObjectMoving

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerObjectMoving)

检测指定玩家物体是否处于移动中

[

## IsPlayerPickupStreamedIn

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerPickupStreamedIn)

检测某个玩家拾取物是否已为该玩家加载。

[

## IsPlayerRaceCheckpointActive

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerRaceCheckpointActive)

检测玩家当前是否显示竞速检查点。

[

## IsPlayerSpawned

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerSpawned)

检测玩家是否已重生。

[

## IsPlayerStreamedIn

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerStreamedIn)

检测玩家是否在另一玩家的客户端中完成流加载。

[

## IsPlayerTeleportAllowed

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerTeleportAllowed)

该玩家是否可以通过右键点击地图进行传送？

[

## IsPlayerTextDrawVisible

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerTextDrawVisible)

检测玩家专属文本绘图是否对指定玩家可见。

[

## IsPlayerUsingOfficialClient

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerUsingOfficialClient)

检测玩家是否使用官方SA-MP客户端。

[

## IsPlayerUsingOmp

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerUsingOmp)

检测玩家是否使用open.mp启动器。

[

## IsPlayerWidescreenToggled

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsPlayerWidescreenToggled)

检测玩家宽屏模式开启状态。

[

## IsValidPlayer3DTextLabel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidPlayer3DTextLabel)

检测玩家的3D文本标签是否有效。

[

## IsValidPlayerGangZone

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidPlayerGangZone)

检测玩家帮派区域有效性

[

## IsValidPlayerObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidPlayerObject)

检测玩家专属物体有效性

[

## IsValidPlayerPickup

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidPlayerPickup)

检测玩家专属拾取物有效性

[

## IsValidPlayerTextDraw

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/IsValidPlayerTextDraw)

检测玩家文本绘图有效性

[

## Kick

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/Kick)

将玩家踢出服务器，玩家需要退出游戏并重新连接才能继续游玩。

[

## LimitPlayerMarkerRadius

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/LimitPlayerMarkerRadius)

设置玩家标记的显示半径

[

## MovePlayerObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/MovePlayerObject)

以指定速度移动玩家专属物体

[

## NPC\_GetPlayerAimingAt

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/NPC_GetPlayerAimingAt)

获取NPC当前瞄准的玩家ID

[

## NPC\_GetPlayerMovingTo

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/NPC_GetPlayerMovingTo)

获取NPC当前正移向的玩家ID

[

## NPC\_IsMovingToPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/NPC_IsMovingToPlayer)

检查NPC是否正在向指定玩家移动

[

## NPC\_MoveToPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/NPC_MoveToPlayer)

让 NPC 移向并跟随玩家。

[

## NPC\_SetAngleToPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/NPC_SetAngleToPlayer)

使一个NPC朝向特定的玩家旋转。

[

## OnEnterExitModShop

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnEnterExitModShop)

当玩家进入或离开改装店时触发此回调

[

## OnPickupStreamIn

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPickupStreamIn)

当拾取物进入玩家的可视范围时触发此回调

[

## OnPickupStreamIn

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPickupStreamOut)

当拾取物进入玩家的可视范围时触发此回调

[

## OnPlayerClickGangZone

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerClickGangZone)

当玩家在暂停菜单地图上右键点击帮派区域时触发此回调

[

## OnPlayerClickMap

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerClickMap)

当玩家在暂停菜单地图上右键点击放置目标/路径点时触发此回调

[

## OnPlayerClickPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerClickPlayer)

当玩家在记分牌上双击其他玩家时触发此回调

[

## OnPlayerClickPlayerGangZone

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerClickPlayerGangZone)

当玩家在暂停菜单地图上右键点击个人帮派区域时触发此回调

[

## OnPlayerClickPlayerTextDraw

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerClickPlayerTextDraw)

当玩家点击个人文本绘图时触发此回调

[

## OnPlayerClickTextDraw

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerClickTextDraw)

当玩家点击文本绘图或按ESC键取消选择模式时触发此回调

[

## OnPlayerCommandText

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerCommandText)

当玩家在聊天窗口输入命令时触发此回调

[

## OnPlayerConnect

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerConnect)

当玩家连接到服务器时触发此回调

[

## OnPlayerDeath

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerDeath)

当玩家死亡时触发此回调（自杀或被其他玩家击杀）

[

## OnPlayerDisconnect

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerDisconnect)

当玩家与服务器断开连接时触发此回调

[

## OnPlayerEditAttachedObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerEditAttachedObject)

当玩家结束附加物体编辑模式时触发此回调

[

## OnPlayerEditObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerEditObject)

当玩家完成物体编辑时（通过BeginObjectEditing/BeginPlayerObjectEditing）会触发此回调函数。

[

## OnPlayerEnterCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerEnterCheckpoint)

当玩家进入为其设置的检查点时触发此回调函数。

[

## OnPlayerEnterGangZone

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerEnterGangZone)

当玩家进入帮派区域时触发此回调函数

[

## OnPlayerEnterPlayerGangZone

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerEnterPlayerGangZone)

当玩家进入玩家帮派区域时触发此回调函数

[

## OnPlayerEnterRaceCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerEnterRaceCheckpoint)

当玩家进入竞速检查点时触发此回调函数。

[

## OnPlayerEnterVehicle

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerEnterVehicle)

当玩家开始进入车辆时触发此回调函数（此时玩家尚未完全进入车辆）。

[

## OnPlayerExitedMenu

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerExitedMenu)

当玩家退出菜单时触发此回调函数。

[

## OnPlayerExitVehicle

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerExitVehicle)

当玩家开始退出车辆时触发此回调函数。

[

## OnPlayerFinishedDownloading

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerFinishedDownloading)

当玩家完成自定义模型下载时触发此回调函数。

[

## OnPlayerGiveDamage

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerGiveDamage)

当玩家对另一名玩家造成伤害时触发此回调函数。

[

## OnPlayerGiveDamageActor

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerGiveDamageActor)

当玩家对演员造成伤害时触发此回调函数。

[

## OnPlayerInteriorChange

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerInteriorChange)

当玩家切换室内区域时触发此回调函数。

[

## OnPlayerKeyStateChange

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerKeyStateChange)

当玩家操作任何受支持的按键状态发生改变（按下/释放）时触发此回调。

[

## OnPlayerLeaveCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerLeaveCheckpoint)

当玩家离开通过SetPlayerCheckpoint设置的检查点时触发此回调函数。

[

## OnPlayerLeaveGangZone

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerLeaveGangZone)

当玩家离开帮派区域时触发此回调函数

[

## OnPlayerLeavePlayerGangZone

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerLeavePlayerGangZone)

当玩家退出玩家帮派区域时触发此回调函数

[

## OnPlayerLeaveRaceCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerLeaveRaceCheckpoint)

当玩家离开竞速检查点时触发此回调函数。

[

## OnPlayerObjectMoved

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerObjectMoved)

当玩家物体通过MovePlayerObject移动完成后触发此回调函数。

[

## OnPlayerPickUpPickup

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerPickUpPickup)

当玩家拾取通过CreatePickup创建的拾取物时触发此回调函数。

[

## OnPlayerPickUpPlayerPickup

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerPickUpPlayerPickup)

当玩家拾取通过CreatePlayerPickup创建的玩家拾取物时触发此回调函数

[

## OnPlayerPickupStreamIn

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerPickupStreamIn)

当玩家拾取物流加载时触发此回调函数

[

## OnPlayerPickupStreamOut

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerPickupStreamOut)

当玩家专属拾取物流卸载时触发此回调函数

[

## OnPlayerRequestClass

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerRequestClass)

当玩家在职业选择界面切换职业类别（或首次进入选择界面）时触发此回调函数。

[

## OnPlayerRequestDownload

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerRequestDownload)

当玩家请求下载自定义模型时触发此回调函数

[

## OnPlayerRequestSpawn

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerRequestSpawn)

当玩家通过职业选择界面尝试生成角色时触发此回调函数（按下SHIFT或点击生成按钮）。

[

## OnPlayerSelectedMenuRow

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerSelectedMenuRow)

当玩家从菜单中选择项目时触发此回调函数（通过ShowMenuForPlayer显示菜单）。

[

## OnPlayerSelectObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerSelectObject)

当玩家使用BeginObjectSelecting后选择物体时触发此回调函数。

[

## OnPlayerSpawn

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerSpawn)

当玩家生成时触发此回调函数。

[

## OnPlayerStateChange

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerStateChange)

当玩家状态发生改变时触发此回调函数。

[

## OnPlayerStreamIn

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerStreamIn)

当某个玩家的客户端流加载其他玩家时触发此回调函数。

[

## OnPlayerStreamOut

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerStreamOut)

当某个玩家的客户端流卸载其他玩家时触发此回调函数。

[

## OnPlayerTakeDamage

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerTakeDamage)

当玩家受到伤害时触发此回调函数。

[

## OnPlayerText

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerText)

当玩家发送聊天消息时触发此回调函数。

[

## OnPlayerUpdate

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerUpdate)

当客户端/玩家向服务器发送状态更新时触发此回调函数。

[

## OnPlayerWeaponShot

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnPlayerWeaponShot)

当玩家射击时触发此回调函数。

[

## OnScriptLoadPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnScriptLoadPlayer)

当脚本加载时，会为每个已连接的玩家调用此回调函数。

[

## OnScriptUnloadPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/callbacks/OnScriptUnloadPlayer)

当脚本卸载时，会为每个已连接的玩家调用此回调函数。

[

## PlayAudioStreamForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayAudioStreamForPlayer)

为玩家播放音频流

[

## PlayCrimeReportForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayCrimeReportForPlayer)

为玩家播放犯罪报告（模拟单机模式警用通报）

[

## PlayerGangZoneDestroy

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneDestroy)

销毁玩家专属帮派区域

[

## PlayerGangZoneFlash

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneFlash)

启动玩家专属帮派区域的闪烁效果

[

## PlayerGangZoneGetColour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneGetColour)

获取玩家专属帮派区域的颜色值

[

## PlayerGangZoneGetFlashColour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneGetFlashColour)

获取玩家专属帮派区域的闪烁颜色值

[

## PlayerGangZoneGetPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneGetPos)

获取帮派区域的坐标范围（最小X/Y，最大X/Y）

[

## PlayerGangZoneGetPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneHide)

获取帮派区域的坐标范围（最小X/Y，最大X/Y）

[

## PlayerGangZoneShow

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneShow)

以指定颜色显示玩家专属帮派区域

[

## PlayerGangZoneStopFlash

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerGangZoneStopFlash)

停止玩家专属帮派区域的闪烁效果

[

## PlayerHasClockEnabled

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerHasClockEnabled)

检测玩家是否启用游戏内时钟

[

## PlayerPlaySound

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerPlaySound)

为指定玩家播放特定音效

[

## PlayerSpectatePlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerSpectatePlayer)

使玩家观战其他玩家

[

## PlayerSpectateVehicle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerSpectateVehicle)

设置玩家观战指定车辆

[

## PlayerTextDrawAlignment

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawAlignment)

设置玩家文本绘图的文本对齐方式

[

## PlayerTextDrawBackgroundColor

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawBackgroundColor)

调整玩家文本绘图的背景颜色。

[

## PlayerTextDrawBackgroundColour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawBackgroundColour)

调整玩家文本绘图的背景颜色。

[

## PlayerTextDrawBoxColor

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawBoxColor)

设置玩家文本绘图方框的颜色（需启用PlayerTextDrawUseBox）。

[

## PlayerTextDrawBoxColour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawBoxColour)

设置玩家文本绘图方框的颜色（需启用PlayerTextDrawUseBox）。

[

## PlayerTextDrawColor

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawColor)

设置玩家文本绘图的文字颜色。

[

## PlayerTextDrawColour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawColour)

设置玩家文本绘图的文字颜色。

[

## PlayerTextDrawDestroy

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawDestroy)

销毁一个玩家文本绘图。

[

## PlayerTextDrawFont

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawFont)

设置玩家文本绘图的字体样式。

[

## PlayerTextDrawGetAlignment

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetAlignment)

获取玩家文本绘图的文本对齐方式。

[

## PlayerTextDrawGetBackgroundCol

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetBackgroundCol)

获取玩家文本绘图的背景颜色

[

## PlayerTextDrawGetBackgroundColour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetBackgroundColour)

获取玩家文本绘图的背景颜色

[

## PlayerTextDrawGetBoxColor

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetBoxColor)

获取玩家文本绘图方框颜色

[

## PlayerTextDrawGetBoxColour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetBoxColour)

获取玩家文本绘图方框颜色

[

## PlayerTextDrawGetColor

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetColor)

获取玩家文本绘图的文本颜色

[

## PlayerTextDrawGetColour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetColour)

获取玩家文本绘图的文本颜色

[

## PlayerTextDrawGetFont

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetFont)

获取玩家文本绘图的字体

[

## PlayerTextDrawGetLetterSize

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetLetterSize)

获取文本字符的宽度和高度

[

## PlayerTextDrawGetOutline

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetOutline)

获取玩家文本绘图的轮廓大小

[

## PlayerTextDrawGetPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetPos)

获取玩家文本绘图的位置

[

## PlayerTextDrawGetPreviewModel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetPreviewModel)

获取3D预览玩家文本绘图的预览模型

[

## PlayerTextDrawGetPreviewRot

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetPreviewRot)

获取3D模型预览玩家文本绘图的旋转和缩放参数

[

## PlayerTextDrawGetPreviewVehCol

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetPreviewVehCol)

获取3D预览玩家文本绘图的车辆颜色

[

## PlayerTextDrawGetPreviewVehicleColours

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetPreviewVehicleColours)

获取3D预览玩家文本绘图的车辆颜色

[

## PlayerTextDrawGetShadow

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetShadow)

获取玩家文本绘图的阴影大小

[

## PlayerTextDrawGetString

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetString)

获取玩家文本绘图的文本内容

[

## PlayerTextDrawGetTextSize

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawGetTextSize)

获取玩家文本绘图文本尺寸的X轴和Y轴值

[

## PlayerTextDrawHide

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawHide)

隐藏为指定玩家创建的玩家文本绘图

[

## PlayerTextDrawIsBox

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawIsBox)

检查玩家文本绘图是否启用了方框

[

## PlayerTextDrawIsProportional

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawIsProportional)

检查玩家文本绘图是否启用了比例缩放

[

## PlayerTextDrawIsSelectable

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawIsSelectable)

检查玩家文本绘图是否可被选择

[

## PlayerTextDrawLetterSize

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawLetterSize)

设置玩家文本绘图的字符尺寸

[

## PlayerTextDrawSetOutline

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawSetOutline)

设置玩家文本绘图的轮廓

[

## PlayerTextDrawSetPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawSetPos)

设置玩家文本绘图的位置

[

## PlayerTextDrawSetPreviewModel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawSetPreviewModel)

设置玩家文本绘图的3D预览模型

[

## PlayerTextDrawSetPreviewRot

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawSetPreviewRot)

设置3D模型预览玩家文本绘图的旋转和缩放参数

[

## PlayerTextDrawSetPreviewVehCol

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawSetPreviewVehCol)

设置玩家文本绘图3D预览中车辆的配色

[

## PlayerTextDrawSetPreviewVehicleColours

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawSetPreviewVehicleColours)

设置玩家文本绘图3D预览中车辆的配色

[

## PlayerTextDrawSetProportional

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawSetProportional)

按比例缩放玩家文本绘图的字符间距

[

## PlayerTextDrawSetSelectable

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawSetSelectable)

设置玩家文本绘图的可选状态

[

## PlayerTextDrawSetShadow

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawSetShadow)

为玩家文本绘图的文本添加右下角阴影

[

## PlayerTextDrawSetString

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawSetString)

修改玩家文本绘图的文本内容

[

## PlayerTextDrawShow

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawShow)

向指定玩家显示其专属的玩家文本绘图

[

## PlayerTextDrawTextSize

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawTextSize)

设置玩家文本绘图的尺寸（方框尺寸或可点击区域）

[

## PlayerTextDrawUseBox

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PlayerTextDrawUseBox)

切换玩家文本绘图的方框显示

[

## PutPlayerInVehicle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/PutPlayerInVehicle)

将玩家放置到车辆中

[

## RemoveBuildingForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/RemoveBuildingForPlayer)

为单个玩家在指定范围内移除圣安地列斯的标准模型。

[

## RemovePlayerAttachedObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/RemovePlayerAttachedObject)

移除玩家身上的附加物体。

[

## RemovePlayerFromVehicle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/RemovePlayerFromVehicle)

将玩家移出所在车辆。

[

## RemovePlayerMapIcon

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/RemovePlayerMapIcon)

移除玩家之前通过SetPlayerMapIcon设置的地图图标。

[

## RemovePlayerWeapon

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/RemovePlayerWeapon)

移除玩家指定的武器。

[

## ResetPlayerMoney

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ResetPlayerMoney)

将玩家的金钱重置为$0

[

## ResetPlayerWeapons

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ResetPlayerWeapons)

移除玩家所有武器。

[

## SendDeathMessageToPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SendDeathMessageToPlayer)

向指定玩家屏幕右侧的击杀信息栏添加死亡记录

[

## SendPlayerMessageToAll

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SendPlayerMessageToAll)

以玩家名义向服务器全体玩家发送仿冒消息

[

## SendPlayerMessageToPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SendPlayerMessageToPlayer)

以玩家名义向指定玩家发送私聊消息。

[

## SetCameraBehindPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetCameraBehindPlayer)

将玩家的视角重置到其身后（在使用类似SetPlayerCameraPos的函数后使用）。

[

## SetPickupForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPickupForPlayer)

为指定玩家调整拾取物的模型、类型和位置。

[

## SetPlayer3DTextLabelVirtualWorld

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayer3DTextLabelVirtualWorld)

设置玩家3D文本标签的虚拟世界ID

[

## SetPlayerAdmin

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerAdmin)

设置玩家为RCON管理员。

[

## SetPlayerAmmo

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerAmmo)

设置玩家武器的弹药量。

[

## SetPlayerArmedWeapon

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerArmedWeapon)

设置玩家当前手持的武器（必须是玩家已拥有的武器）

[

## SetPlayerArmour

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerArmour)

设置玩家的护甲等级。

[

## SetPlayerAttachedObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerAttachedObject)

将物体附加到玩家指定骨骼上。

[

## SetPlayerCameraLookAt

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerCameraLookAt)

设置玩家视角的观察方向。

[

## SetPlayerCameraPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerCameraPos)

设置玩家的视角到指定位置

[

## SetPlayerChatBubble

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerChatBubble)

在玩家名牌上方创建聊天气泡。

[

## SetPlayerCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerCheckpoint)

为玩家设置检查点（红色圆柱体）。

[

## SetPlayerColor

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerColor)

设置玩家的名牌和地图标记（雷达点）颜色

[

## SetPlayerDrunkLevel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerDrunkLevel)

设置玩家的醉酒等级，这将导致玩家的视角摇晃且难以控制车辆。

[

## SetPlayerFacingAngle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerFacingAngle)

设置玩家的朝向角度（Z轴旋转）

[

## SetPlayerFightingStyle

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerFightingStyle)

设置玩家的特殊战斗风格。

[

## SetPlayerGravity

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerGravity)

设置玩家的重力。

[

## SetPlayerHealth

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerHealth)

设置玩家的生命值

[

## SetPlayerHoldingObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerHoldingObject)

将物体附加到骨骼上。

[

## SetPlayerInterior

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerInterior)

设置玩家的室内场景。

[

## SetPlayerMapIcon

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerMapIcon)

在玩家地图上放置图标/标记。

[

## SetPlayerMarkerForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerMarkerForPlayer)

为特定玩家修改另一玩家的名牌颜色与雷达标记颜色。

[

## SetPlayerName

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerName)

设置玩家的昵称

[

## SetPlayerObjectMaterial

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectMaterial)

替换玩家专属物体的纹理为游戏内其他模型的纹理

[

## SetPlayerObjectMaterialText

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectMaterialText)

将玩家物体的材质替换为文本。

[

## SetPlayerObjectMoveSpeed

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectMoveSpeed)

设置玩家物体的移动速度。

[

## SetPlayerObjectNoCameraCollision

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectNoCameraCollision)

切换玩家物体的视角碰撞状态。

[

## SetPlayerObjectPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectPos)

设置玩家物体到指定坐标位置。

[

## SetPlayerObjectRot

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectRot)

设置物体在X、Y和Z轴上的旋转角度。

[

## SetPlayerPickupModel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerPickupModel)

设置玩家拾取物的模型。

[

## SetPlayerPickupPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerPickupPos)

设置玩家专属拾取物的位置。

[

## SetPlayerPickupType

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerPickupType)

设置玩家专属拾取物的类型。

[

## SetPlayerPickupVirtualWorld

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerPickupVirtualWorld)

设置玩家专属拾取物的虚拟世界ID。

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## SetPlayerPos

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerPos)

设置玩家的位置。

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## SetPlayerPosFindZ

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerPosFindZ)

设置玩家坐标并自动寻找地面高度。

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## SetPlayerRaceCheckpoint

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerRaceCheckpoint)

创建竞速检查点。

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## SetPlayerScore

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerScore)

设置玩家的分数。

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## SetPlayerShopName

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerShopName)

加载或卸载玩家的室内脚本（例如武器店菜单）。

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## SetPlayerSkillLevel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerSkillLevel)

设置玩家特定武器类型的技能等级。

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## SetPlayerSkin

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerSkin)

设置玩家的皮肤（角色模型）。

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## SetPlayerSpecialAction

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerSpecialAction)

设置玩家执行特殊动作。

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## SetPlayerTeam

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerTeam)

设置玩家所属的队伍。

[

## SetPlayerTime

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerTime)

设置玩家的游戏时间。

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## SetPlayerVelocity

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerVelocity)

在X、Y、Z轴上设置玩家的速度。

[

## SetPlayerVirtualWorld

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerVirtualWorld)

设置玩家所在的虚拟世界。

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## SetPlayerWantedLevel

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerWantedLevel)

设置玩家的通缉等级（HUD下方显示6颗棕色通缉星）。

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## SetPlayerWeather

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerWeather)

设置玩家的天气。

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## SetPlayerWorldBounds

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerWorldBounds)

设置玩家的世界边界。

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## SetSpawnInfo

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetSpawnInfo)

设置指定玩家的生成信息。

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## SetVehicleParamsForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetVehicleParamsForPlayer)

为特定玩家设置车辆的参数。

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## ShowMenuForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ShowMenuForPlayer)

向指定玩家显示已创建的菜单界面。

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## ShowObjectForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ShowObjectForPlayer)

向玩家显示一个被隐藏的物体。

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## ShowPickupForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ShowPickupForPlayer)

为特定玩家显示一个拾取物。

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## ShowPlayerDialog

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ShowPlayerDialog)

向玩家显示同步对话框（同一时间只能显示一个）。

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## ShowPlayerMarkers

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ShowPlayerMarkers)

切换玩家雷达标记（小地图上的光点显示状态）。

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## ShowPlayerNameTagForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/ShowPlayerNameTagForPlayer)

此函数允许你切换玩家头顶显示的玩家名称标签、生命条和护甲条的绘制。

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## SpawnPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SpawnPlayer)

生成或重新生成玩家。

[

## StartRecordingPlayerData

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StartRecordingPlayerData)

开始将玩家移动轨迹录制到文件，该文件后续可供NPC回放使用。

[

## StopPlayerHoldingObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StopPlayerHoldingObject)

移除附加物体

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## StopPlayerObject

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StopPlayerObject)

停止正在移动的玩家物体（需配合MovePlayerObject使用后生效）。

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## StopRecordingPlayerData

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StopRecordingPlayerData)

停止指定玩家通过StartRecordingPlayerData开始的所有数据录制。

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## TextDrawHideForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/TextDrawHideForPlayer)

对指定玩家隐藏文本绘图。

[

## TextDrawShowForPlayer

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/TextDrawShowForPlayer)

为特定玩家显示文本绘图。

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## TogglePlayerClock

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/TogglePlayerClock)

切换指定玩家的游戏内时钟显示（位于右上角）。

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## TogglePlayerControllable

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/TogglePlayerControllable)

切换玩家角色控制状态

[

## TogglePlayerGhostMode

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/TogglePlayerGhostMode)

切换玩家的幽灵模式。

[

## TogglePlayerSpectating

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/TogglePlayerSpectating)

切换玩家观察者模式状态

[

## TogglePlayerWidescreen

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/TogglePlayerWidescreen)

切换玩家的宽屏显示模式

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## UpdatePlayer3DTextLabelText

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/UpdatePlayer3DTextLabelText)

更新玩家3D文本标签的文本内容及颜色。

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## UseGangZoneCheck

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/UseGangZoneCheck)

启用当玩家进入/离开该区域时的回调触发

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## UsePlayerGangZoneCheck

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/UsePlayerGangZoneCheck)

启用玩家进出区域时的回调触发

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## UsePlayerPedAnims

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/UsePlayerPedAnims)

强制所有玩家使用标准骨骼动画（CJ角色动画），覆盖皮肤专属动画（如滑板皮肤的滑行动作）

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## 停止玩家音频流

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/StopAudioStreamForPlayer)

停止玩家当前正在播放的音频流。

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## 特殊动作

](https://omp.itsneufox.com/zh-CN/docs/scripting/resources/specialactions)

包含所有玩家特殊动作的列表，适用于GetPlayerSpecialAction和SetPlayerSpecialAction函数

[

## 玩家状态

](https://omp.itsneufox.com/zh-CN/docs/scripting/resources/playerstates)

通过GetPlayerState函数或OnPlayerStateChange回调使用的所有玩家状态列表。

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## 记录类型

](https://omp.itsneufox.com/zh-CN/docs/scripting/resources/recordtypes)

用于StartRecordingPlayerData的记录类型定义。

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## 设置玩家物体无视角碰撞

](https://omp.itsneufox.com/zh-CN/docs/scripting/functions/SetPlayerObjectNoCameraCol)

切换玩家物体的视角碰撞状态
